• Profile picture of MannyAnims

    MannyAnimssubscriberuc-winner-lvl1occifermega-noder 2024-03-23 21:11:38 UTC

    Couldn’t find the official one so I’m suggesting it here

    @ralph

    Holding down the add frames button should add frames at a rapid rate and holding down the delete button should delete frames at a rapid rate

    8
    • possibly useful
      i mean mass-deleting frames isn’t really something i imagine many people need to do often enough

      and you should never
      never
      mass-add unchanging frames

      use a delay instead

      2024-03-23 22:11:17 UTC 6
      • Replying to: Ralph (Developer)possibly useful i mean mass-deleting frames isn't really so

        But pressing the add button 200 times is easier :[

        2024-03-23 22:14:59 UTC 2
        • Replying to: MannyAnimsBut pressing the add button 200 times is easier :[

          it’s kinda really sort of not

          2024-03-23 22:23:14 UTC 4
          • Replying to: Ralph (Developer)it's kinda really sort of not

            wrong

            2024-03-23 22:39:52 UTC 2
          • Replying to: Ralph (Developer)it's kinda really sort of not

            why do we only get 25 undos before it just stops working (i counted)

            please

            we need infinite undos

            is it even possible

            2024-03-23 22:48:47 UTC 3
            • Replying to: 🪵 Revenant Log 🪵why do we only get 25 undos before it just stops working (i

              every time any action is performed, every single action, data needs to be stored in memory to be, well, remembered

              so when you delete a frame, the frame is actually kept in tact, all its figures and nodes and complexity

              these types of things take up space so 25 is the limit i set, to free up memory

              2024-03-23 23:10:56 UTC 3
              • Replying to: Ralph (Developer)every time any action is performed, every single action, dat

                Maybe add the option to increase it in settings to certain numbers at the risk of the user?

                I don’t care too much idea but it was an idea I had

                2024-03-23 23:23:56 UTC 3
              • Replying to: Ralph (Developer)every time any action is performed, every single action, dat

                yeah, what manny said

                it could basically be just like the unlimited nodes feature but with undos

                it could also add performance to those who dont use undo, so they can LESSEN the undo limit and save on memory

                2024-03-23 23:45:40 UTC 0
                • Replying to: 🪵 Revenant Log 🪵yeah, what manny said it could basically be just like the u

                  Maybe we could set limits ourselves, so depending on your device, you can undo as much as you want. Also, isn’t it 15 frames?

                  2025-10-07 02:16:48 UTC 0