• ok im back onto working on this

    Anybody have interesting concepts you wanna introduce? but remember its in context of a Sidescroller shooter game

    9
    • Exploding barrels

      2021-07-10 01:46:25 UTC 1
      • Replying to: CobaltExploding barrels

        Cylindrical. Explosive in a barrel. A container of death.

        2021-07-10 01:51:31 UTC 0
    • Reloads.
      You can upgrade your reloading skills to a faster one (which has a different animation from the normal reload).

      2021-07-10 01:48:49 UTC 1
    • Some puzzle because every FPS shooter has to atleast have one otherwise ESRB gonna go ” wtf bro this too violent and stupid because brainless shooter ecks dee “

      2021-07-10 02:35:06 UTC 0
  • Can someone guide/help me on how to make the floor for this as a Stickfigure, im doing it now but it looks so clapped

    1
    • you’re not gonna be able to hit the realistic levels of detail there, but you can manage it in a more simplistic style

      look at jackfly’s backgrounds for example http://sticknodes.com/sticks/palm-tree-4-nodes/

      2021-07-06 10:06:03 UTC 3
    • Similar to what Ralph said however you can do it Vi-hack style.

      If I were you, start with a base colour, then add multiple ellipses of slightly higher brightness so it simulates small clumps of what looks like sand there, eventually it should come together nicely.

      Then add the other pieces like the trophies and such on the ground.

      Then make a separate Stickfigure for the background behind that.

      2021-07-06 10:32:18 UTC 2
  • Replying to comment by: SquiSNi cant believe the game was cancelled... i bought a new pc a

    (I\’m making another game Called SNSG, there is a group with the game progress)

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  • Test Render Complete

    7
  • Replying to comment by: Ralph (Developer)first of all "transparent video" actually hurt me to read

    I only learnt those existed Today and was baffled to about transparent videos

    and for the res, I got one word and that\’s;

    2
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  • Replying to comment by: Mzati@ralph sama, 2 Additional Export options please 👉&#x

    PS im going to start making 2D animations in a 3D space as a video and not a game so look forward to that hehe

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  • @ralph sama, 2 Additional Export options please 👉👈

    – Higher Resolution (but it will automatically be disabled if your device has below set specs)

    – Export as a Transparent Video (.MOV File supports Transparency)

    5
    • PS im going to start making 2D animations in a 3D space as a video and not a game so look forward to that hehe

      2021-06-26 17:16:11 UTC 0
    • first of all “transparent video” actually hurt me to read
      i get why you specifically would want that (game stuff) but that’s just transparent PNG export with extra steps

      also my guy we got 1080 export there is literally no need for anything higher res

      2021-06-26 21:06:13 UTC 1
      • Replying to: Ralph (Developer)first of all "transparent video" actually hurt me to read

        I only learnt those existed Today and was baffled to about transparent videos

        and for the res, I got one word and that’s;

        2021-06-26 23:22:41 UTC 2
        • Replying to: MzatiI only learnt those existed Today and was baffled to about t

          or at least transparent gifs

          2021-07-02 10:34:50 UTC 1
      • Replying to: Ralph (Developer)first of all "transparent video" actually hurt me to read

        If I know I can do 4k 60fps I will do it.

        2021-06-27 16:36:03 UTC 2
  • 5
  • Replying to comment by: Hayato DakaraiLet me in I'm cold
    35507_0-42443900-1623959

    Die to Death

    0
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  • Replying to comment by: noobishi came here from the arcfi discord mzati said "ralph is sho

    👀

    1
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  • This guy is voice acting the game

    4
  • Replying to comment by: Ralph (Developer)you're making me want to abandon SN and make games again t

    Si SI, ima keep the 2.5D Style for the Final game, it\’s not at all hard to do as you\’d think (just set the camera to perspective mode and make your maps according to 3D) I still gotta work on Menu UI and UI work is clapped, putting the UI in a 3D world is EZ tho

    1
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  • @ralph more Progress, aight its 4:38 Am ima go s- *falls asleep on keyboard*

    2
    • you’re making me want to abandon SN and make games again

      the 3D main menu camera sliding-around effect is so slick

      are you keeping it that 3D paper mario esque look for the final game?

      it works and is unique (the 2D/flat stickfigures in a 3D environment)

      2021-06-18 09:32:12 UTC 1
      • Replying to: Ralph (Developer)you're making me want to abandon SN and make games again t

        Si SI, ima keep the 2.5D Style for the Final game, it’s not at all hard to do as you’d think (just set the camera to perspective mode and make your maps according to 3D) I still gotta work on Menu UI and UI work is clapped, putting the UI in a 3D world is EZ tho

        2021-06-18 09:43:04 UTC 1
  • Replying to comment by: Jadey M.death road to canada or something

    YES THANK YOU

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