@sticknubes11
Joined on December 23rd, 2018, this user has been a member for 2,720 days and is the 14,097th person to register an account.
Has 0 submissions and to be honest, that's just sad.
Has made 0 comments on non-activity pages of the site. Alternatively, this user has made 156 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
Show More-
Replying to comment by:
criticism pleade
-
Replying to comment by:
mine or no i use 20 fps
-
Replying to comment by:
Pixelzoid
-
Replying to comment by:
like when they stop moving and it slashes a punch it looks cool other animators do it i would recommend checking out joker exuction and check out how he uses the the stop screen sword effects also do you have pro
-
Replying to comment by:
yeet
-
Replying to comment by:
too many dash effects and the sword effects are lazy add the 2k pack instead of punch 3 for the attacks shake the screen little and get a better kamehameha effect but the punches are cool they have skill and everything i would make it a smidge smoother or turn fps but please teach me those awsome 3d effect me do not no doe wae
-
-
Cool,it became better now since you made some changes.Some actions are now more clearer than before,movements are now smoother.I would like to suggest,be careful with your foot-placement.Other than that,the animation is pretty neat bro
-
Replying to:
yeet
-
-
Yay it’s a non Dbz Background in a fight
-
Replying to:
And it mine so it even better
-
-
-
Replying to comment by:
thx
-
Replying to comment by:
oof life as a 11 year old animator lol ima have to get better som how
-
Replying to comment by:
speed is simply my style but yea i could speed and slow some part
-
Replying to comment by:
i do not like tween and you think im bad at animation oof
-
Replying to comment by:
oh at least i made sure all the limbs moved so there was a fair amount of easing
-
ok i eased it out more so you can process the fact that the person is getting hit i did not change fps at first my dad liked 15 better but i eased and he thought 15 was way to slow i added scarf movement screw tween though i think your constructive criticism helped and i will continue to take most of your advice but please save criticism for final product then i will change and upload it. this is meeting in the middle in my opinion it still has that crazy fast style but you can see the movements ya but um the origanal product took 20 minutes but you criticized it and here it is after 5 hours epitaph
-
I tried animating without tweening,took me long to finish a 5 minute video,kinda took me 1 week to create one.Got disappointed and deleted it
-
Replying to:
That doesn’t mean Tween is bad
It means you are bad and should push harder to get better-
Replying to:
i do not like tween and you think im bad at animation oof
-
Replying to:
I never said you were bad
I was talking to the other guy
And like i said, try tween to START with.
Once you get the hand of it, THEN try non-tween
-
-
-
Replying to:
oof life as a 11 year old animator lol ima have to get better som how
-
Replying to:
You’ve got a lot of potential bro,i’m 13 btw
-
Replying to:
thx
-
-
-
-
hm, I don’t see much easing here

see above, the red ball has no “easing”, that’s similar to your animation, it’s just constant motion with no sense of slowing/accelerating movements you know?
everyone is kinda just posing and moving to where they need to be like they’re puppets on strings real fast-like
-
Replying to:
Don’t know about this ‘easing’ stuff what’s that?
-
Replying to:
oh at least i made sure all the limbs moved so there was a fair amount of easing
-
Replying to:
speed is simply my style but yea i could speed and slow some part
-
Replying to:
Speed or not, without easing your animations will look choppy and unfinished
-
-
-
LEGMOVEMENT 100
-
Replying to:
L e g s – a r e – j u s t – d e c o r a t i o n
-
-
- Load More





Dark green guy vs green guy. Yes that’s a perfect title for the animation.
*appears and quickscopes*
there can only be one
criticism pleade
please*
why do you think it’s bad though, do you see what’s “wrong” with it?
anyway right away, punching dude, his feet are all over the place
stand up and punch
bet your feet didn’t move
so why does green dudes feet move, right?
thx
Ok one problem is the footing there’s no indication where they are standing.
You need to ease up the animation it kinda looks choppy.try first animating a part and then go back and see which parts you need to add a in between frame this will help make the animation smoother.
The camera has to be closer it feels abit off its usually better to animate first then work on the camera work,for example have the camera revolve around the fighters like smash bros camera.
Make the 2 fighters have different fighting styles from each other this adds a more dynamic effect between the 2 fighters.
thank you its a little hard the diffrent fighting style part cause there being animated by the same person i can think of something