• Replying to comment by: PrestoDark green guy vs green guy. Yes that’s a perfect title for

    criticism pleade

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  • help i need constructive criticism i made a bad anim and i need tips to get gud at punching lol i suck

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    • Dark green guy vs green guy. Yes that’s a perfect title for the animation.

      2019-02-19 19:00:53 UTC 0
    • why do you think it’s bad though, do you see what’s “wrong” with it?

      anyway right away, punching dude, his feet are all over the place

      stand up and punch

      bet your feet didn’t move

      so why does green dudes feet move, right?

      2019-02-19 19:20:04 UTC 0
    • Ok one problem is the footing there’s no indication where they are standing.
      You need to ease up the animation it kinda looks choppy.try first animating a part and then go back and see which parts you need to add a in between frame this will help make the animation smoother.
      The camera has to be closer it feels abit off its usually better to animate first then work on the camera work,for example have the camera revolve around the fighters like smash bros camera.
      Make the 2 fighters have different fighting styles from each other this adds a more dynamic effect between the 2 fighters.

      2019-02-19 19:33:10 UTC 1
      • Replying to: VamrackOk one problem is the footing there's no indication where t

        thank you its a little hard the diffrent fighting style part cause there being animated by the same person i can think of something

        2019-02-19 21:05:07 UTC 1
  • Replying to comment by: UnknownDon’t listen to Joshtick. He uses 60fps and his animations l

    mine or no i use 20 fps

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  • Replying to comment by: Uncontrolled edge 11btw i did not try to make good anim which one punch look bet

    Pixelzoid

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  • btw i did not try to make good anim which one punch look better 2k or the one you use

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  • Replying to comment by: LeviCan't put blur since i dont know how,also i tried but it tu

    like when they stop moving and it slashes a punch it looks cool other animators do it i would recommend checking out joker exuction and check out how he uses the the stop screen sword effects also do you have pro

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  • Replying to comment by: LeviCool,it became better now since you made some changes.Some a

    yeet

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  • Replying to comment by: LeviAnd also Dark Pulse,Rasengan pack,Sword spin slash,sword sla

    too many dash effects and the sword effects are lazy add the 2k pack instead of punch 3 for the attacks shake the screen little and get a better kamehameha effect but the punches are cool they have skill and everything i would make it a smidge smoother or turn fps but please teach me those awsome 3d effect me do not no doe wae

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  • i ok i made it so some movement are faster and some slower tell me if you see a difference

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    • Cool,it became better now since you made some changes.Some actions are now more clearer than before,movements are now smoother.I would like to suggest,be careful with your foot-placement.Other than that,the animation is pretty neat bro

      2019-02-19 01:30:20 UTC 0
    • Yay it’s a non Dbz Background in a fight

      2019-02-19 02:18:42 UTC 0
      • User Banned

        Replying to: SlapStyle AnimsYay it’s a non Dbz Background in a fight

        And it mine so it even better

        2019-02-19 04:48:35 UTC 0
  • Replying to comment by: LeviYou've got a lot of potential bro,i'm 13 btw

    thx

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  • Replying to comment by: LeviI tried animating without tweening,took me long to finish a

    oof life as a 11 year old animator lol ima have to get better som how

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  • Replying to comment by: Ralph (Developer)hm, I don't see much easing here see above, the red ball

    speed is simply my style but yea i could speed and slow some part

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  • Replying to comment by: UnknownThat doesn’t mean Tween is bad It means you are bad and shou

    i do not like tween and you think im bad at animation oof

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  • Replying to comment by: Ralph (Developer)hm, I don't see much easing here see above, the red ball

    oh at least i made sure all the limbs moved so there was a fair amount of easing

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  • ok i eased it out more so you can process the fact that the person is getting hit i did not change fps at first my dad liked 15 better but i eased and he thought 15 was way to slow i added scarf movement screw tween though i think your constructive criticism helped and i will continue to take most of your advice but please save criticism for final product then i will change and upload it. this is meeting in the middle in my opinion it still has that crazy fast style but you can see the movements ya but um the origanal product took 20 minutes but you criticized it and here it is after 5 hours epitaph

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    • I tried animating without tweening,took me long to finish a 5 minute video,kinda took me 1 week to create one.Got disappointed and deleted it

      2019-02-18 23:45:31 UTC 0
      • Replying to: LeviI tried animating without tweening,took me long to finish a

        oof life as a 11 year old animator lol ima have to get better som how

        2019-02-19 00:29:13 UTC 0
    • hm, I don’t see much easing here

      see above, the red ball has no “easing”, that’s similar to your animation, it’s just constant motion with no sense of slowing/accelerating movements you know?

      everyone is kinda just posing and moving to where they need to be like they’re puppets on strings real fast-like

      2019-02-19 00:09:10 UTC 3
      • Replying to: Ralph (Developer)hm, I don't see much easing here see above, the red ball

        Don’t know about this ‘easing’ stuff what’s that?

        2019-02-19 00:22:54 UTC 0
      • Replying to: Ralph (Developer)hm, I don't see much easing here see above, the red ball

        oh at least i made sure all the limbs moved so there was a fair amount of easing

        2019-02-19 00:23:54 UTC 0
      • Replying to: Ralph (Developer)hm, I don't see much easing here see above, the red ball

        speed is simply my style but yea i could speed and slow some part

        2019-02-19 00:27:19 UTC 1
    • LEGMOVEMENT 100

      2019-02-19 00:26:25 UTC 1
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