@thatguy-2
Joined on July 31st, 2019, this user has been a member for 2,510 days and is the 22,997th person to register an account.
Has 86 submissions, the first one uploaded on March 21st, 2018 and the most recent on December 24th, 2024.
Of those, 13 have been featured and 41 have won Users' Choice.
On average, each submission earns 7,751 downloads.
In total, they have been download 666,645 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 615 stickfigures.
On average, when this user rates stickfigures, they are 90% positive.
Also, they are typically 100% positive when rating animation spotlights.
Has made 438 comments on non-activity pages of the site. Alternatively, this user has made 3,481 comments on actual activity pages of the site.
This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 73 consecutive votes.
idkOwner
Trampoline CollabOwner
Project XOwner
That Guy Private MessagesOwner
UC Voters GroupOwner
PC Master RaceOwner
Tommy Vercetti And His Many, Many Water Related DeathsOwner
Tommy Vercetti And His Many, Many Water Related DeathsOwner
That Guy’s First Year Party!Owner
My image group that no one can joinOwner
Random Stickfigure Animation ChallengeOwner
That Guy OC Collab/ContestOwner
OC Recreation GroupOwner
That Guy SeriesOwner
Accurate Stickfigures GroupOwner
Falloutmod
Heat Wavemod
The Amazing Interrogationmod
im going to draw your oc and you’re going to like itmod
Memesmod
Writers' Groupmod
SN doll group (sequel)mod
Reactions™mod
-
I’ve been working on my Christmas anim for about 3 hours now, and my storage is at 50 MB
…
ive only got 28 frames help
-
Replying to comment by:
Game
-
Replying to comment by:
Bezier curve my friend. Bezier curve.
-
Replying to comment by:
Does he like juice? Also, I think you meant “weld” or something.
-
Replying to comment by:
Bruh, you’re gonna get charged with assault hitting us with nostalgia like that
-
Replying to comment by:
They were what got me into animation!
-
-
metallic that guy when
-
Replying to:
*metal Mario theme plays*
-
Replying to:
A better be the fucking Smash Bros version
-
Replying to:
?
I mean the one from 64
-
Replying to:
br
Smash Bros 64 Metal Mario theme is better--
Replying to:
That’s cool and all but I never cheated my Smash 64 Rom to hear the Metal Mario theme the whole time I played the game
-
-
-
-
-
-
That guy but unrendered rtx
-
-
Replying to comment by:
Rad bro, nice job on the shading.
-
@giganshowaera get real, you are u/TheHornyCumCheese69
-
Replying to comment by:
-
Replying to comment by:
Bold of you to assume I wipe my ass in the first place
-
Replying to comment by:
They better not, identity theft is a crime.
-
Replying to comment by:
Okay, Ralph head on Sean body
-
Replying to comment by:
I don\’t lol
The art style and animation feels weird at best, and painful at worst. I don\’t like the voices, both in Japanese and when they\’ve been dubbed over. The plots are usually really weird, and tend to be a copy of something that came out ~20 years ago, with some very slight changes. And, lastly, my least favorite part is the fanbase. Some people absolutely obsess over these fictional characters, and force them onto you. People allow their entire personality to just be their infatuation with Japanese cartoons, and its kind of gross.
-
Replying to comment by:
Its the Brain, from Animaniacs
- Load More















Movieclips my dude.
Use them.
But thats the thing! Almost everything is a movieclip!
Did you use them properly-
Well yeah, I cached all the movieclips that didn’t move, and just normally used the ones that did
Its just that there is a LOT going on
I’m talking hundreds of effects every frame
You see, if every effect is just being “unique”, then it will consume immense amount of stuff. Try to movieclip some bits and just make them repeat, maybe at different interval or something.
Also caching is bad if you just cache small stuff. Cache more node intense things.