@vincetheanimator
Joined on December 17th, 2017, this user has been a member for 3,092 days and is the 4,964th person to register an account.
Has 0 submissions and to be honest, that's just sad.
On average, when this user rates stickfigures, they are 90% positive.
Has made 5 comments on non-activity pages of the site. Alternatively, this user has made 290 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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Yes. I work at McDonald’s.
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Interesting
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Lol, fair enough. But actually I dynamically generated hundreds of entries using a loop because I’ve ascended past being a copy/paste plebian 😎
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Yee 💪🙂
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Ayo, weird question, but is multiplayer on the roadmap?
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Oh wow, that\’s really generous
Maybe when the time comes, I\’ll take you up on that offer and just happen to donate some money if I find a donate button somewhere before then, *hint hint*.
Anyway, yeah, I was only looking to give away maybe like 3 or so copies.
I\’m looking forward to our future business
dealcoincidence. -
@ralph Out of curiosity, do you by chance know of some legal way I can do a Stick Nodes giveaway for both Android and iOS?
It looks like apps can be bought as a gift on the Apple app store, but I can\’t find anything like that for Android.
I was gonna ask you to sell me promo codes, but that\’s against the developer console promotional code terms of service.
I could buy a Play Store gift card, but I kind of want to keep the point of the giveaway focused on Stick Nodes instead of Google Play in general.
I\’m in no hurry, but this is something I wanted to do for Christmas in the Stick Nodes server I administrate, so it\’d be nice to figure something out before next Christmas.
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“Stick Nodes server I administrate”
is the owner (sorta) -
but that’s against the developer console promotional code terms of service.
is it?
how tf would they know lmaono but, i’d just give you some promo codes for android/ios if you want when the time comes as long as it’s not like, too many you know
@ me about it when the time comes
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Oh wow, that’s really generous
Maybe when the time comes, I’ll take you up on that offer and just happen to donate some money if I find a donate button somewhere before then, *hint hint*.
Anyway, yeah, I was only looking to give away maybe like 3 or so copies.
I’m looking forward to our future business
dealcoincidence.-
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i need a paypal.me link ……….
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Stick Nodes plugins.
Give each plugin access to a whitelisted set of objects to manipulate, such as a stickfigure object array or a frame array, give each plugin access to a whitelisted set of functions to call, such as an addFigure() function or addFrame() function, allow for basic scripting language functionality, such as allowing for variables, functions, conditionals, and loops, add some safety restrictions, such as rate limits, and then just whitelist more objects and functions as you feel comfortable.
Maybe give each plugin a sub-menu in some kind of parent plugins menu, where parameters of the plugin can be edited or functions of the plugin can be called.
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Yes >:)
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Yeah, ik, don\’t worry, lmao
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Hey… don\’t judge my phone carrier 😢
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Yeah, this is a screenshot from July that I felt like posting now for some reason
And lol, tru
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Anywho, maybe it\’s relevant here to say that I\’m working on an actual Stick Nodes mod manager.
It\’ll work in 3 steps: decompile -> apply mods -> recompile
So far I got the decompile step working, but to be fair, the decompile and recompile steps will be the easy part since I\’m integrating an existing open-source tool. The hard part will be building the .snmod file format so that the manager can read the file and apply the appropriate changes.
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He’s getting stuff done?!!?! Incredible work
Yee 💪🙂
The femboy appears
i too can copy paste and rename files
Lol, fair enough. But actually I dynamically generated hundreds of entries using a loop because I’ve ascended past being a copy/paste plebian 😎