• Replying to comment by: Ralph (Developer)did u know there's actually a difference between a mcdouble

    Yes. I work at McDonald’s.

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  • Replying to comment by: Ralph (Developer)today i learned apple made an account on SN

    Interesting

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  • Replying to comment by: Ralph (Developer)i too can copy paste and rename files

    Lol, fair enough. But actually I dynamically generated hundreds of entries using a loop because I’ve ascended past being a copy/paste plebian 😎

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  • Replying to comment by: CattHe’s getting stuff done?!!?! Incredible work

    Yee 💪🙂

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  • So uh, I’m still only working on the UI since I’ve never developed an Android app before, but here’s a sneak peek at my WIP SN Mod Manager:

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    • He’s getting stuff done?!!?! Incredible work

      2022-05-18 20:36:52 UTC 6
      • Replying to: CattHe’s getting stuff done?!!?! Incredible work

        Yee 💪🙂

        2022-05-18 20:40:32 UTC 3
      • Replying to: CattHe’s getting stuff done?!!?! Incredible work

        The femboy appears

        2022-05-18 21:29:05 UTC 1
    • i too can copy paste and rename files

      2022-05-18 22:46:31 UTC 2
      • Replying to: Ralph (Developer)i too can copy paste and rename files

        Lol, fair enough. But actually I dynamically generated hundreds of entries using a loop because I’ve ascended past being a copy/paste plebian 😎

        2022-05-18 23:07:59 UTC 2
  • Ayo, weird question, but is multiplayer on the roadmap?

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    • naw but it’s an interesting idea i’ve thought of myself a while back

      it’d be a whole other app if anything, something simpler than SN with that type of functionality

      2022-01-30 23:36:06 UTC 2
  • Replying to comment by: Ralph (Developer)> but that’s against the developer console promotional co

    Oh wow, that\’s really generous

    Maybe when the time comes, I\’ll take you up on that offer and just happen to donate some money if I find a donate button somewhere before then, *hint hint*.

    Anyway, yeah, I was only looking to give away maybe like 3 or so copies.

    I\’m looking forward to our future business deal coincidence.

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  • @ralph Out of curiosity, do you by chance know of some legal way I can do a Stick Nodes giveaway for both Android and iOS?

    It looks like apps can be bought as a gift on the Apple app store, but I can\’t find anything like that for Android.

    I was gonna ask you to sell me promo codes, but that\’s against the developer console promotional code terms of service.

    I could buy a Play Store gift card, but I kind of want to keep the point of the giveaway focused on Stick Nodes instead of Google Play in general.

    I\’m in no hurry, but this is something I wanted to do for Christmas in the Stick Nodes server I administrate, so it\’d be nice to figure something out before next Christmas.

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    • “Stick Nodes server I administrate”
      is the owner (sorta)

      2022-01-17 06:01:17 UTC 1
    • but that’s against the developer console promotional code terms of service.

      is it?
      how tf would they know lmao

      no but, i’d just give you some promo codes for android/ios if you want when the time comes as long as it’s not like, too many you know

      @ me about it when the time comes

      2022-01-17 11:26:02 UTC 1
      • Replying to: Ralph (Developer)> but that’s against the developer console promotional co

        Oh wow, that’s really generous

        Maybe when the time comes, I’ll take you up on that offer and just happen to donate some money if I find a donate button somewhere before then, *hint hint*.

        Anyway, yeah, I was only looking to give away maybe like 3 or so copies.

        I’m looking forward to our future business deal coincidence.

        2022-01-17 14:24:45 UTC 1
  • Stick Nodes plugins.

    Give each plugin access to a whitelisted set of objects to manipulate, such as a stickfigure object array or a frame array, give each plugin access to a whitelisted set of functions to call, such as an addFigure() function or addFrame() function, allow for basic scripting language functionality, such as allowing for variables, functions, conditionals, and loops, add some safety restrictions, such as rate limits, and then just whitelist more objects and functions as you feel comfortable.

    Maybe give each plugin a sub-menu in some kind of parent plugins menu, where parameters of the plugin can be edited or functions of the plugin can be called.

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  • Replying to comment by: DefinitelyDan (New year type beat)hacker

    Yes >:)

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  • Mwahawhawhawhawhawhawhaw

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  • Replying to comment by: _dragdrizzlelmao just messing with you

    Yeah, ik, don\’t worry, lmao

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  • Replying to comment by: _dragdrizzleboostmobile, wow

    Hey… don\’t judge my phone carrier 😢

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  • Replying to comment by: ZystonI thought the server shutted down and deleted afterwards mon

    Yeah, this is a screenshot from July that I felt like posting now for some reason

    And lol, tru

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  • Anywho, maybe it\’s relevant here to say that I\’m working on an actual Stick Nodes mod manager.

    It\’ll work in 3 steps: decompile -> apply mods -> recompile

    So far I got the decompile step working, but to be fair, the decompile and recompile steps will be the easy part since I\’m integrating an existing open-source tool. The hard part will be building the .snmod file format so that the manager can read the file and apply the appropriate changes.

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