• Replying to comment by: MannyAnimsHe said he makes a living off of it so I think it’s his prim

    I feel like I heard him say he makes more off ads on the site than Stick Nodes Pro sales. I could be misremembering tho

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  • Replying to comment by: Void Droid #49 (Orion)Ok, I know it's been suggested to death, but I have a fairl

    As an open source enthusiast, I would honestly love to see Stick Nodes open sourced. Not sure if Ralph feels comfortable doing that to what I assume is his second biggest source of income tho xp

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  • Replying to comment by: MannyAnimsI’m going to learn but I don’t know where to start

    pick a language (I recommend Python or JavaScript), learn the basic syntax, pick a simple project, dive in, and embrace the pain

    Feel free to ask me any questions

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  • Wait what, then why aren’t y’all in my programming group? :JotaroPoint:

    https://sticknodes.com/groups/programming/

    :^)

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    • i dont wanna
      get welded

      2023-05-25 19:57:17 UTC 4
    • I’m going to learn but I don’t know where to start

      2023-05-25 20:40:30 UTC 4
      • Replying to: MannyAnimsI’m going to learn but I don’t know where to start

        pick a language (I recommend Python or JavaScript), learn the basic syntax, pick a simple project, dive in, and embrace the pain

        Feel free to ask me any questions

        2023-05-26 03:53:20 UTC 2
        • Replying to: Vince the Animatorpick a language (I recommend Python or JavaScript), learn th

          Thank you

          I shall become one with the pain

          2023-05-26 12:04:45 UTC 2
  • Replying to comment by: InsanessedI'm gonna have to disagree with this one I mean HOW are you

    I might have to start prefixing any Open Nodes discussion with a disclaimer so people don\’t think I\’m talking about Stick Nodes

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  • Replying to comment by: MannyAnims@vincetheanimator I have an idea What if in open nodes, on

    I 100% want to add full \”keyboard only\” support for people who don\’t feel like using their mouse. Also, I want to give the user more precise control over position, scale, and rotation.

    So while I don\’t know if the system you described will exactly be part of the system I end up creating, grid based editing modes are definitely something I want to do.

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  • Replying to comment by: MannyAnimsRalph needs to hire you

    nah, he\’d be wasting his money by hiring me lmaoo

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  • Replying to comment by: 🎄🏳️‍⚧️René (F)🏳️‍⚧️🎄penis

    63 75 6d

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  • Replying to comment by: MikeOxLong00101101 00101110 00100000 00101110 00101110 00100000 001011

    48 61 68 61 2c 20 74 68 61 74 27 73 20 61 6d 61 7a 69 6e 67 2e 20 47 6f 6f 64 20 6a 6f 62 20 63 6f 6d 72 61 64 65 2e

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  • Holy shit, this is hype af: https://youtu.be/1CQfEg7Q_zg

    Also it represents my Calculus struggles 😩

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  • Replying to comment by: willowYEARS OF “INCREASE NODE LIMIT” yet NO REAL-WORLD USE FOUND f

    Man, I really wish Stick Nodes had a node limit of

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  • Replying to comment by: MannyAnims@vincetheanimator Anything major get added? Don’t have to a

    Nope, not yet unfortunately. Recently I turned my focus to 2 other projects:

    1. sticknodes.skin
    Currently the domain redirects you to a single tool of the site, but the site is going to be a whole ecosystem for creating and sharing SN skins. I\’d say it\’s about maybe 30% complete

    2. png sequence to movieclip converter
    I was thinking this might be a cool tool to have for when the Sprite update releases, so ideally I wanna have it out by then. I\’m still reverse engineering and documenting the movieclip file format tho, so I\’d say that one\’s more like 20% complete

    Once these projects are out the way, I\’ll direct about 80% of my programming time to Open Nodes.

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  • Replying to comment by: Hayato Dakarai> A wiki on the Stick Nodes community technically does no

    Another option is to find another wiki hosting service where such a wiki is not against its policy.

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  • Replying to comment by: Hayato Dakarai> A wiki on the Stick Nodes community technically does no

    That\’s up to you and how you interpret what Fandom staff said (see screenshot I attached in reply to Manny).

    The way I see it, you can either make the wiki focus on the app itself and be 100% clean or you can make it partially about the community anyway.

    If you make it partially about the community despite what they say, I doubt they\’ll notice it unless someone reports the wiki, so you would probably be able to continue it for a while. But anyone could report it at any time.

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