@arcionek
Joined on August 18th, 2017, this user has been a member for 3,221 days and is the 1,949th person to register an account.
Has 13 submissions, the first one uploaded on December 14th, 2016 and the most recent on May 31st, 2019.
Of those, 1 has been featured and 6 have won Users' Choice.
On average, each submission earns 5,409 downloads.
In total, they have been download 75,735 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 52 stickfigures.
On average, when this user rates stickfigures, they are 87% positive.
Also, they are typically 78% positive when rating animation spotlights.
Has made 1,049 comments on non-activity pages of the site. Alternatively, this user has made 12,151 comments on actual activity pages of the site.
They have visited the site consecutively for 1 day, their best streak being 125 days. On average, they post 1 update and 2 comments per week.
This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 27 consecutive votes.
Arc gaming reviewsOwner
Rigging Nerd ClubOwner
????????????????????????????????????????????????????????????????????????????????????????????????????Owner
Temp group will deleteOwner
Stickfigure Starter KitOwner
Stick Nodes Beta TestersOwner
No girls allowedOwner
Sticknodes ModdersOwner
Mod Talkadmin
#TeamArcionekadmin
Admin Talkadmin
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as a person with higher authority who is supposed to be an impartial about things in faith of showing exemplar behaviour… I kind of agree
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mockups take a long ass time to make especially for something that could be just “nah fam” lmao. So just the poll about the idea in general.
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Inspired by blender, way too many times I have to deal with clutter of overlapping nodes and have to dig one out from underneath other 4 in the same spot

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basically cover it on harpischord and you’re done
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Creation mode. One button. Hide selected segment, hold to reveal all hidden segments.
Would you find this useful
- 57%
- 43%
21 votes -
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Honestly sounds like a neat concept.
I do plan on some black market type of shit in my fantasy series and you can really get wild with it.
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Wait my bad I confused it with Iron Brigade lmao.
Although Command and Conquer is neat. I also wanted to try Rusted Warfare but haven’t gotten into it.
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My recommendation is looking for some old-school abandonware games. Most of them are really low requirements as they were made for like Windows XP lol
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I haven’t heard of that game in years.
I don’t even remember anything about it anymore except it was a cool demo of ps4 features and graffiti shits
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Armored Brigade pog
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But what if… Both?
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you forgot to see your twitter comments
mine at least wasnt called ugly
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i’d say its alright, i dont think its worth going too hard on details with 1 month deadline and 60 second entry lol
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when you think it’s ingenious, but realise it’s actually borderline psychotic when you see the doc of the base rig im trying to pull

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Rebranding the group to be more general and not just Smart-Stretch.
Anyways, how much do you guys like hips-

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Ingenious
And the worst enemy of the common SN animator-
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when you think it’s ingenious, but realise it’s actually borderline psychotic when you see the doc of the base rig im trying to pull

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Not reading allat cos the simplest answer is usually the correct one
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never heard of them
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I wish I had them
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same
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My brain can’t process this for some reason
dumb of ass
as a person with higher authority who is supposed to be an impartial about things in faith of showing exemplar behaviour… I kind of agree
User Banned
3) show me video evidence of some possible change
mockups take a long ass time to make especially for something that could be just “nah fam” lmao. So just the poll about the idea in general.
Inspired by blender, way too many times I have to deal with clutter of overlapping nodes and have to dig one out from underneath other 4 in the same spot

bonus gif
If it isn’t broken, don’t fix it
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
its just a poll about extra feature (one button) not ui revamp lol
I sure love how flawless the stick nodes as an app is and there’s not a single issue with its workflow process in any way

In this gif I’m trying to get to the segment underneath two other, both top and bottom.
Shut up
My argument after Gigan tells me to shut up

Skill issue
OHHHH I get it now
I’m so proud of myself
Yes, definitely
Yes please
Yes but also same thing for joined stickfigures.
Stickfigures with only the main node as the non-static node joined to another normally can’t be selected without unjoining. Also stickfigures that are joined and have locked movement I believe.
That is more of a animation menu side of things, but i get you. It’s horrid af and im struggling with that in my current rig. Will definitely put that in consideration later.
Btw, in 4.0.0 we introduced a thing that when you scroll down to the joined figures, you can click on the name to switch selection to that stickfigure. It was my suggestion. You’re welcome.
Ah, I didn’t notice that. That is a good implementation and definitely will help with selecting joined stickfigures, thank you.
rewatch my video in it’s entirety in case you missed out something… You know… Just in case 😉
hear me out hear me out
groups, but for nodes
scope: per stickfigure