@demonic
Joined on August 1st, 2019, this user has been a member for 2,520 days and is the 23,019th person to register an account.
Has 129 submissions, the first one uploaded on September 23rd, 2019 and the most recent on June 20th, 2026.
Of those, 27 have been featured and 59 have won Users' Choice.
On average, each submission earns 4,397 downloads.
In total, they have been download 567,237 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 505 stickfigures.
On average, when this user rates stickfigures, they are 87% positive.
Also, they are typically 83% positive when rating animation spotlights.
Has made 1,514 comments on non-activity pages of the site. Alternatively, this user has made 9,133 comments on actual activity pages of the site.
They have visited the site consecutively for 851 days, their best streak also being 851 days. On average, they post 5 updates and 8 comments per week.
This member is a Users' Choice voter!
Their current voting streak is 559 and their longest streak is 559 consecutive votes.
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It pains me to inform you to that you are incredibly wrong, for I know why meteors always land in craters
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Yeah, I’m still making the samurai pack
First picture you can see the Ashigaru and Kimono/Hakama (With the Conical Hat/Ronin Kasa)
Second picture you may observe the first mask, the Shogun Mempo
I only need to make a bunch of masks and crests now and I should be finished. Then this huge pack will be submitted.
I want to make a front view pack but then I’ll need to make a front view of everything: Masks, Crests, Armors, all that. And I think that would excede the pack limit, lol. It would already be about 20 as of right now, and I still have a bunch of stuff to make -
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Makes sense, I will do that
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Example of me trying to animate a fighting scene or something else?
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I\’m pretty decent at the basics but whenever I try to animate, say, a fight scene, it looks terrible. I don\’t quite know what I\’m doing wrong
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It does! Thank you for your advice, I will definitely try out these things and watch the videos
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Hi. I really want to get into animation, but whenever I try, the animation comes out bad and unpresentable. I\’ve tried watching tutorial videos and such but they either don\’t help in general or don\’t help with SN specifically. Can anyone provide good tips for fast-paced animation? Videos you think could help a lot too I would also appreciate
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– Abused add tweeted frame for easing
– move every single part of the body for most of the frames, makes it look better
– understand the difference between stiff poses and dynamic ones:

And here’s some videos
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Hope this helps
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It does! Thank you for your advice, I will definitely try out these things and watch the videos
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fast-paced animation
before getting into that, how are you at just basics?
a walk, jump, some more complex interactions (climbing a box) etcfast-paced is basically just the basics, with a lot of frames cut out as to emphasize the speed (+ smears, very important)
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I’m pretty decent at the basics but whenever I try to animate, say, a fight scene, it looks terrible. I don’t quite know what I’m doing wrong
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show
feetexample-
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Example of me trying to animate a fighting scene or something else?
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we gotta see what you think sucks so we tell you how to un-suck
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Makes sense, I will do that
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I have the same problem.
Except I can’t even animate a walk cycle.-
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A WALK CYCLE I TELL YOU!!!!
and I’ve watched every tutorial known to man.
Most of them arnt even tutorials. They’re just a time lapse of someone animating.
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You cannot instantly make an animation un-suck, it’s like un-punching someone, you can’t, you just have to wait and see if it improves, just mess around
Here’s more videos :
( Fair warning : animating arcs is insanely hard and you shouldn’t do it unless you feel daring and you’re a sadist )
Why did I put pivot tutorials ? Because pivot stole from sticknodes, so we have to steal something from them in retaliation, steal their techniques !!!!!!!!!!!!1!1!1!1!1!1!1!1!1!1!1!!!!!!1!1!1!!
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Poor soul
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Love this fighting style
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This is beautiful I\’m so glad I\’m in your discord
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He didn\’t say Oc, just character
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Hmm, I think the perfect villain would be (I know this might be generic but I don\’t watch many movies or anything) Ultron from Marvel. Why? He took one look at the internet and decided the human race needs to go extinct
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Come on man it\’s like the rules of the air, no ball-kicks
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Very nice, I would like to see a full fight animation with this kind of animation
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You\’re welcome man, I\’m glad you enjoy them
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Damn this looks hella good
How about you abuse gradients more, and make the front views then release all of it in a mega pack ?
I can’t make the front views in the same pack because it would exceed the pack limit
For a fan of Coryxkenshin and an avid player of Ghost Of Tsushima this is awesome, i’m really looking forward to this.
Thanks bro, I’m just hoping that as my 100th figure it will see a lot of success
You should make the Yamato, Vergil’s sword
I was actually thinking of making Vergil himself and the Yamato somewhere down the line
Y E E E E ES 😩😩
YEEESSS 😩