• Replying to comment by: Fervordepends on how much of a perfectionist you are, sometimes yo

    True.

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  • Replying to comment by: Fervoralso, any tips on gun firing effects and filters and such? t

    Add a max blur circle with an opacity of about .15 or .20 then put it over the gunshot you are using. Maybe have a faint yellow line flashto show where the bullet went through too. Maybe some camera shake too.

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  • Replying to comment by: Ralph (Developer)I haven't, will watch later today got it bookmarked perfec

    Yeah. Thought it would be a good time to get this out there.

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  • Replying to comment by: Mick (formerly Jumper)@explosivebullet hey, Bullet. You should create a discord se

    Don’t plan on it. I would prefer to keep it on one server and that’s my own. I can’t manage 2 servers.

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  • Replying to comment by: Fervorlol yeah, and what my problem is the fact im a perfectionist

    Being a perfectionist is a good thing. You end up with higher quality stuff in the end. That’s pretty well what I am.

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  • Hey @ralph. Did you see this somewhat recent animation I made? I thought I did quite a good job on it despite it not being project landfall.

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    • also, any tips on gun firing effects and filters and such?
      things like how to make it have the indication of a bullet trajectory and a flash on the figure itself, stuff like that.

      2018-12-31 20:41:12 UTC 2
      • Replying to: Fervoralso, any tips on gun firing effects and filters and such? t

        for firing I would typically use this http://sticknodes.com/sticks/explosion-pack-1-zip/ explosion pack and then use the first or second frame in that then just apply a h e c k – t o n of filters until it looks right

        2018-12-31 20:49:39 UTC 2
      • Replying to: Fervoralso, any tips on gun firing effects and filters and such? t

        Add a max blur circle with an opacity of about .15 or .20 then put it over the gunshot you are using. Maybe have a faint yellow line flashto show where the bullet went through too. Maybe some camera shake too.

        2019-01-01 19:20:10 UTC 1
    • I haven’t, will watch later today got it bookmarked

      perfect timing too since animation spotlights be starting back up :O

      2019-01-01 13:40:38 UTC 1
      • Replying to: Ralph (Developer)I haven't, will watch later today got it bookmarked perfec

        Yeah. Thought it would be a good time to get this out there.

        2019-01-01 19:17:58 UTC 0
  • Replying to comment by: Fervorsure hope so

    Well it\’s got a story which is what everything lacks now so…

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  • Replying to comment by: Unknown

    That\’s my dream car right there.

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  • Replying to comment by: Ralph (Developer)it better have like 8 lil legs that walk like a spider

    Nah. Just wheels. Max I will do for leg based vehicles is 4. Though they won\’t be popular in the series at all. But maybe.

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  • Replying to comment by: TheGamerXI love it!!! Can you help me with a more simple vehicle for

    I could get concepts but I\’m not sure on the whole vehicle. Maybe if I\’m bored.

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  • Started work on the first vehicle of PL. This one is gonna be an APC type vehicle with some nice tech slapped onto it. It’s gonna be on 8 wheels too. Just don’t have em done yet.

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  • Replying to comment by: SolidaritySupremeI added a few touches to my character. Here is my remastered

    Design is a little generic. Bio is good though. Besides the launches happening in the 2030s. Colonization started happening mid 2020s.

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  • Replying to comment by: Fervorits been a LONG time since I started this project but I beli

    Gonna be good.

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    Explosive Bullet changed their profile picture 7 years, 6 months ago

  • Replying to comment by: Scorching Scorpio*Dumb anime hating penguin detected*

    Checkmate

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