@explosivebullet
Joined on July 5th, 2017, this user has been a member for 3,274 days and is the 202nd person to register an account.
Has 143 submissions, the first one uploaded on December 22nd, 2016 and the most recent on June 10th, 2025.
Of those, 19 have been featured and 54 have won Users' Choice.
On average, each submission earns 10,980 downloads.
In total, they have been download 1,581,179 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 1,155 stickfigures.
On average, when this user rates stickfigures, they are 95% positive.
Also, they are typically 20% positive when rating animation spotlights.
Has made 6,370 comments on non-activity pages of the site. Alternatively, this user has made 12,497 comments on actual activity pages of the site.
This user also has been featured in the Animation Spotlights 9 times.
This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 1239 consecutive votes.
Spotlight CritiquesOwner
Project Landfall SeriesOwner
X-Ray Collab 2 (Upcoming)Owner
EB Figures and AnimationsOwner
FPS Animation GroupOwner
Stew’s Generic Groupadmin
Questions and Helpadmin
Military Nodersadmin
Mission Breaks Chains Series.admin
War Technicals and Infantry (This Group is very dead)admin
Operation: Containmentadmin
The Ramox seriesadmin
Politics (13+)mod
After the Flash Downfallmod
The Fight For Freedom Seriesmod
Stick Nodes 2 Development Teammod
MK groupmod
Curtis Entertainment Corp.mod
The New Internet War Groupmod
Ramoxfire’s Forge Of Figuresmod
Blades and Guns (weapon guru group) (This Group is very dead)mod
Vault 279mod
Ezora Adventures(RPG and Role-play group!)mod
Marksman Collabmod
#Team StickNodes Movie Aftermathmod
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A man of culture.
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Bet
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Someone actually ready to bust a nut to gender flip Ronald Mcdonald. The stuff people do these days.
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Just a little bit of advertising for a friend of mine. @ralph is gonna want to see this action pack trailer.
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Pretty much what Tasty Lemon said. I know the more optimal ways to create and fill in a shape while still having that natural look on the outside. I could easily get more nodes if I went for a more geometric style, but that would be very clear and seperating every limb allows me to squeeze around 1000 and more nodes into a single character. It requires some practice and time to know how to fit all the nodes into a single character. But it\’s nothing too hard when all the limbs are seperate.
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When EP creates a stick I wonder how does he manage the node limit
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For him I believe he uses a higher-end device so even when he does have multiple high-node stickfigures he can still run them well enough to use.
With the node management itself, likely just practice and refinement over time.
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Pretty much what Tasty Lemon said. I know the more optimal ways to create and fill in a shape while still having that natural look on the outside. I could easily get more nodes if I went for a more geometric style, but that would be very clear and seperating every limb allows me to squeeze around 1000 and more nodes into a single character. It requires some practice and time to know how to fit all the nodes into a single character. But it’s nothing too hard when all the limbs are seperate.
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Certainly will have to check. If nothing, I\’m going to each individual android software developers house to threaten them and blackmail them to change that memory limit.
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So if SN itself cannot be modded to do that, is it possible to mod my device to do that? I got no warranty so I am ready to root or whatever to unlock the limit of android in general. Cause seriously it really annoys me dealing with this limit. Even angers me more than the project node limit.
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Hold up, I dont speak whatever language this is but is there anything to be pulled out of this to allow for more memory?
https://stackoverflow.com/questions/31709450/allocate-more-than-512mb-ram-on-android -
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500mb, that\’s it? Nothing with more than that. Cause 500 is sad, I may as well just use bluestacks. Either that or just stick to my tablet for really heavy loads.
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Probably what my brother used where it was limited to only 1 core of processing power and no gpu acceleration I do believe. Complete garbage.
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I was emulating a top of the line gaming phone but it still used my PCs complete specs. They should have broken the memory limit though. If there\’s a way to modify or break that memory limit, I will do it. Cuase the 512mb limit gets chewed up quickly with my load. I will have to check out that memu cause I really just need memory. I undoubtedly will cut down the filters performance anyway. I just need that limit unlocked. Even on mobile since that is where I work most.
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@ralph
On bluestacks I emulated SN Pro and it works amazing, except there is something that will cause me problems. This 512mb memory limit. It’s on mobile too and am not quite sure if it is an allocated memory limit put in by Android, or if you set that limit. I know IOS is clear of this limit (Which is shit) so I feel it is an android thing and certainly will be willing to go to rather unconventional methods to remove the limit and need a pointer. I already work with really heavy files and know I can handle more than the limit says.-
On bluestacks I emulated SN Pro and it works amazing
the previous version of bluestacks is very slow-
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Probably what my brother used where it was limited to only 1 core of processing power and no gpu acceleration I do believe. Complete garbage.
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yeah
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its set by Android unfortunately
Darkboy had found a way around it by using Memu, not Bluestacks
but also an *older* version of Memu
i really don’t get why these emulators don’t have a way to…emulate… a better device/memory limit per app
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I was emulating a top of the line gaming phone but it still used my PCs complete specs. They should have broken the memory limit though. If there’s a way to modify or break that memory limit, I will do it. Cuase the 512mb limit gets chewed up quickly with my load. I will have to check out that memu cause I really just need memory. I undoubtedly will cut down the filters performance anyway. I just need that limit unlocked. Even on mobile since that is where I work most.
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6.X.X cuz it gives you 500mb capacity while latest version gives like 200mb. I dunno why
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500mb, that’s it? Nothing with more than that. Cause 500 is sad, I may as well just use bluestacks. Either that or just stick to my tablet for really heavy loads.
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well tbh i tried other emulators, they all gave me 200+ mb capacity. so memu is kinda better
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So after some research some emulators might aplow for edits to the Android Heap Size. If I were to root my tablet, I could likely edit this, do any of the emulators you tried have a setting for this? Bluestacks by default goes to 512mb. I might try increasing my RAM on it to see if it allows for more usage. But I don’t know if that will work. 4gbs tends to be 512mb and 2gb tends to be 252mb. Thing is my 3gb tablet had 512mb.
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Hold up, I dont speak whatever language this is but is there anything to be pulled out of this to allow for more memory?
https://stackoverflow.com/questions/31709450/allocate-more-than-512mb-ram-on-android-
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yeah that’s basically all you can do
android:largeHeap=”true”
which is already enabled in the SN app
they mention getting into native code but that’s not really applicable for the way SN is build/the framework it uses
some devices seemingly have nearly unlimited memory, i mean people out here with 1500mb+ screenshots and idfk how lol
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So if SN itself cannot be modded to do that, is it possible to mod my device to do that? I got no warranty so I am ready to root or whatever to unlock the limit of android in general. Cause seriously it really annoys me dealing with this limit. Even angers me more than the project node limit.
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actually i’m unsure, i’d say yes probably as rooting basically allows you to do w/e with your device but a quick googling didn’t turn up results
i’m surprised the emulators don’t allow it or at a minimum just haven’t added it as a feature, seems odd
mayhaps ask on an android subreddit or something
that’s about the only good thing reddit is for-
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Certainly will have to check. If nothing, I’m going to each individual android software developers house to threaten them and blackmail them to change that memory limit.
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7 minutes and 45 seconds of PL done. Just getting into the action and probably will ignore making a complete remaster P90 for this one since I really don’t want to get caught making another asset when I am so burnt out from the last. Anyway, have an image that I might test some video editor shading stuff on.
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This was really amazing, I usually watch a lot of carloz’s vids when I get bored, this one was specifically amazing
He’s go a pretty polished big battle style.
i can see why you and this dude are friends, got that smae expansive military-esque vibe going on
which was amazing, those scenes with a lot of moving parts are cinematic and really bring the environments to life, incredibly difficult to animate i imagine
this was awesome and what a throwback
if I miss the release @ me it as well because i loved this
looking at his channel i see he announced this series 7 months ago
jeez
The video is pretty long from what I heard. But he is doing something I am currently trying to pull off and he is doing it well.