• i actually mentioned this a few times before (how dare you not read all of my posts) but gonna Eventually™ add a thing where SN can take in WAV files (but will convert them upon import – or maybe not, i’m not sure of the specifics of the underlying system yet if thats required for memory mangement or if it all ends up being the same usage anyway)

    some WAV files are just abusively large compared to like 2kb MP3 with no noticeable quality change

    but yeah so basically
    Eventually™

    2021-06-29 09:56:43 UTC 3
    • Replying to: Ralph (Developer)i actually mentioned this a few times before (how dare you n

      That at the very least would be sweet. I would really love to make use of the sound quality of the crystal clear WAV sounds I have and can make. But moving them down to MP3 is quite noticable to me atleast, primarily with my headset on my PC but also with my earbuds on mobile. But an automatic conversion would be pretty sick and would work. Will have to read your posts more often.

      2021-06-29 16:58:44 UTC 0
  • Replying to comment by: Ralph (Developer)first of all "transparent video" actually hurt me to read

    If I know I can do 4k 60fps I will do it.

    2
    View
  • Replying to comment by: CorruptusSo… Don’t use it for walk cycles. Got it!

    It honestly can work amazing for that. It can give you an idea of what a walk is supposed to look like. Just you have to pull your own weight 9n the side of the systems in using add tweened frame. Add tweened frame is a pretty different thing compared to normal tween.

    0
    View
  • Load More