@explosivebullet
Joined on July 5th, 2017, this user has been a member for 3,274 days and is the 202nd person to register an account.
Has 143 submissions, the first one uploaded on December 22nd, 2016 and the most recent on June 10th, 2025.
Of those, 19 have been featured and 54 have won Users' Choice.
On average, each submission earns 10,980 downloads.
In total, they have been download 1,581,179 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 1,155 stickfigures.
On average, when this user rates stickfigures, they are 95% positive.
Also, they are typically 20% positive when rating animation spotlights.
Has made 6,370 comments on non-activity pages of the site. Alternatively, this user has made 12,497 comments on actual activity pages of the site.
This user also has been featured in the Animation Spotlights 9 times.
This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 1239 consecutive votes.
Spotlight CritiquesOwner
Project Landfall SeriesOwner
X-Ray Collab 2 (Upcoming)Owner
EB Figures and AnimationsOwner
FPS Animation GroupOwner
Stew’s Generic Groupadmin
Questions and Helpadmin
Military Nodersadmin
Mission Breaks Chains Series.admin
War Technicals and Infantry (This Group is very dead)admin
Operation: Containmentadmin
The Ramox seriesadmin
Politics (13+)mod
After the Flash Downfallmod
The Fight For Freedom Seriesmod
Stick Nodes 2 Development Teammod
MK groupmod
Curtis Entertainment Corp.mod
The New Internet War Groupmod
Ramoxfire’s Forge Of Figuresmod
Blades and Guns (weapon guru group) (This Group is very dead)mod
Vault 279mod
Ezora Adventures(RPG and Role-play group!)mod
Marksman Collabmod
#Team StickNodes Movie Aftermathmod
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Well. It certainly doesn’t make the animation bad like you say. Bad posing becomes more apparent when there is more interpolation. So you need to animate more perfectly when you have tween on. There is no room for loads of error with tween and you have to understand how the system will interpolated between frames.
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Neat. Might make a medium detail adaptation as well.
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It will always be there to haunt me.
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Well, that answer is kinda obvious.
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Makes me wish I had these objects at hand to take reference pictures of.
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I honestly need the references just to see what is visible and all the geometry cause the side view I have is high quality but not super high quality.
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By tooth and claw I will take this site. And by tooth and claw I will rule it.
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“Air is not good.”

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“Air is not good.”

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Lmao I felt the same way when making ur oc, but the outcome changed that
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lmao
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No matter how advance the app gets , brining in more and more skilled users by the dozen
You always come out as the top dog
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By tooth and claw I will take this site. And by tooth and claw I will rule it.
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Haha you talk like the funny metal bawkses man
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welcome to my world lmao
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I honestly need the references just to see what is visible and all the geometry cause the side view I have is high quality but not super high quality.
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same bro i could have like 1000 pics of something open to try and figure out how in the fuck its supposed to look like even because theres all them small details in stuff
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Makes me wish I had these objects at hand to take reference pictures of.
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That\’s kinda what I am thinking. And it would be absolutely insane if that duplicated figure could also be layered in front. So rather than animating to figures at once, you can just animate the one and the shading will follow.
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A glow on characters, almost like a prebaked shading for lighting. Genius. Probably harder to run, but perfect considering we can shut off that stuff anyway.
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