Replying to:ββββββββ ββLearn what program Bethesda used, then go from there with le
I don’t need to know their script since thats all pre done in the creation kit. The problem I have is I don’t know how to get things between blender and the creation kit done. And the creation kit is cluttered all to hell.
Gotta fix some of the clipping, but the animation is looking solid.
Man we need more fiddling with it. Especially when under fire. Adds more realism, ya know?
He ain’t under fire though.
I know, just saying
Looking good their bullet
Thanks
10/10 screwing up at physics
You’re funny.
You should have some Boloko dudes have jungle style mags (two magazines taped together with one facing downward)
I probably will do that.
Now make a fallout 4 weapon mod so That I can have the satisfaction of an Explosive Bullet animation in my game
I plan on trying it soon. I just can’t figure out how to make animations for the game.
Learn what program Bethesda used, then go from there with learning how to code it.
I don’t need to know their script since thats all pre done in the creation kit. The problem I have is I don’t know how to get things between blender and the creation kit done. And the creation kit is cluttered all to hell.
I donβt have the creation kit… cause I donβt make mods, so I wouldnβt know
Fat man