• Replying to comment by: Luciyou helped me so much! thx for this your a big help im the g

    No problem. Glad to see you’ve joined the site as well. If you need any further help just ask around and I or someone else will likely have some decent answer. Hope you enjoy your journey with SN man, looking forward to seeing what you make.

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  • Replying to comment by: Ralph (Developer)extremely jojo-esque although i believe it's accidental bi

    I used Jojo along with KOF, Baki, and Record of Ragnarok for inspiration. I think the Jojo style leached into my figures face for both her and Flame. While Baki and ROR are found most near the muscles/body.

    Still, I’m happy with the style I’ve been working on, it’s been fun researching those series and taking inspiration from each while mixing in my own spin.

    Though going forward I’m going to try to avoid going too hard into the Jojo just to ensure this remains my own rather then a Jojo knockoff. Thanks as always for the compliments Ralph 💪.

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  • Replying to comment by: Lucii downloaded a background what do i do to place it on down?

    When you have the figure in your figure library, press it on the list, then select add figure. If it needs to be joined to another figure, check the figure description on the site and see where it lists the two figures to be joined. If it doesn’t say experiment and see what works. Hope that helps.

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  • Replying to comment by: Humble Damienhttps://streamable.com/lxamy0

    Pneuma is nearing completion. I have the logo on her boots, pants wrinkles, back leg, and general fixes left.

    Really loving how expressive she is. I’ve been having a lot of fun messing around and seeing how she’d look which each emotion.

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    • Pneuma is nearing completion. I have the logo on her boots, pants wrinkles, back leg, and general fixes left.

      Really loving how expressive she is. I’ve been having a lot of fun messing around and seeing how she’d look which each emotion.

      2023-09-30 20:32:17 UTC 10
    • extremely jojo-esque although i believe it’s accidental

      big compliment tho bc jojo designs and characters are quite a high regarded art style

      2023-09-30 22:08:31 UTC 4
      • Replying to: Ralph (Developer)extremely jojo-esque although i believe it's accidental bi

        I used Jojo along with KOF, Baki, and Record of Ragnarok for inspiration. I think the Jojo style leached into my figures face for both her and Flame. While Baki and ROR are found most near the muscles/body.

        Still, I’m happy with the style I’ve been working on, it’s been fun researching those series and taking inspiration from each while mixing in my own spin.

        Though going forward I’m going to try to avoid going too hard into the Jojo just to ensure this remains my own rather then a Jojo knockoff. Thanks as always for the compliments Ralph 💪.

        2023-09-30 22:22:51 UTC 2
  • Replying to comment by: willowits my birthday i have a friend his name is lee [bpfb_image

    Congrats, Happy birthday man. I hope today was a fantastic birthday.

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  • Progress report on Pneuma. Her front leg is nearing completion. I just have to redo the inner wrinkles and finish up the boots. After that it’s just the back legs and then any issues with the rest of the figure.

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  • Replying to comment by: SultanTheDerpMath can help you be a better animator :DD https

    Too bad math is for nerds

    (Excellent video man, gives me Khan academy vibes. I look forward to any future videos you may do in this style, very unique for SN)

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  • Replying to comment by: DemonBotTime for more site news Good job @firedino32, very impressi

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  • Replying to comment by: Beasty (APX)Failed experiment
    25968_0-26234700-1695680489

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  • Replying to comment by: SillyWizard01u mean the fingers idk its probably the angles or something

    Angles were all the exact same, I made sure to check that first.

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  • Replying to comment by: Ralph (Developer)> One thing I noticed however, is her back arm is slightl

    I’m not sure. The figures internally seem to be the exact same. I’ll recheck it again to make sure I didn’t butter finger it and make one random length longer by a node. I was speaking with Scott on it and he said he gets it every so often too.

    love your character style, the colors, outline, and general aesthetic so never stop

    Thanks man, means a lot that you enjoy the style so much. More reason to keep pushing with these figures.

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  • Replying to comment by: Tastylemon16Hm? No I meant the arm against the node that connects the le

    Oh I meant the arms themselves. When connected to the body I don’t see a problem.

    My issue is when lined up exactly, the back arm is ever so slightly longer then the front. As if they were the same you would see only 1 circle per joint, not 2:

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  • Replying to comment by: Tastylemon16Probably looks longer due to the positioning of the arm on t

    This is how it lines up. They’re joined and everything is set to the same. Granted I probably just messed something up without noticing.

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  • Pneuma update:

    Her back arm is just about done, and I’ll be moving onto the legs soon. I just have to make her back view thumb, the one there is just needs to be flipped.

    Scott also fixed up the front arm, the sweater near her collarbone, and added some extra shading to the bra

    One thing I noticed however, is her back arm is slightly longer then the front arm. I checked the rotation, segment size, lengths, figure size etc, but they’re all the exact same. Not sure why it looks just a tad bit longer, but not like it’s a big deal.

    (Mouth by infinite guess)

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    • Probably looks longer due to the positioning of the arm on the torso, while it may look normal, the angles are different and so it might appear longer somehow.

      2023-09-25 18:31:44 UTC 4
      • Replying to: Tastylemon16Probably looks longer due to the positioning of the arm on t

        This is how it lines up. They’re joined and everything is set to the same. Granted I probably just messed something up without noticing.

        2023-09-25 18:33:22 UTC 3
        • Replying to: Humble Damien This is how it lines up. They’re joined and everything is

          Hm? No I meant the arm against the node that connects the left arm to the torso, it could be at a different angle to the one on the right.

          I’m not sure if that’s what you were trying to show me here on not but I’m struggling to see how you mean.

          2023-09-25 18:35:41 UTC 3
          • Replying to: Tastylemon16Hm? No I meant the arm against the node that connects the le

            Oh I meant the arms themselves. When connected to the body I don’t see a problem.

            My issue is when lined up exactly, the back arm is ever so slightly longer then the front. As if they were the same you would see only 1 circle per joint, not 2:

            2023-09-25 18:38:04 UTC 2
            • Replying to: Humble DamienOh I meant the arms themselves. When connected to the body I

              u mean the fingers

              idk its probably the angles or something

              2023-09-25 18:46:07 UTC 3
              • Replying to: SillyWizard01u mean the fingers idk its probably the angles or something

                Angles were all the exact same, I made sure to check that first.

                2023-09-25 18:46:45 UTC 4
                • Replying to: Humble DamienAngles were all the exact same, I made sure to check that fi

                  I see, I’m not really sure then to be honest

                  2023-09-25 21:17:15 UTC 2
    • One thing I noticed however, is her back arm is slightly longer then the front arm

      lol how can everything be the same but the arm is longer? unless it’s starting from a different point, it does look like the character is “2.5D” angled so the back shoulder is more forward

      anyway

      love your character style, the colors, outline, and general aesthetic so never stop

      2023-09-25 18:38:26 UTC 5
      • Replying to: Ralph (Developer)> One thing I noticed however, is her back arm is slightl

        I’m not sure. The figures internally seem to be the exact same. I’ll recheck it again to make sure I didn’t butter finger it and make one random length longer by a node. I was speaking with Scott on it and he said he gets it every so often too.

        love your character style, the colors, outline, and general aesthetic so never stop

        Thanks man, means a lot that you enjoy the style so much. More reason to keep pushing with these figures.

        2023-09-25 18:42:25 UTC 4
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