• Finished IG V8 (and SE) also little animation test thingy

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  • Just finished playing Undertale Yellow, great game and a very enjoyable experience, I spent like a whole hour trying to beat the final boss but it was worth it I would say.

    If you have a computer you should totally play it. Ok that\’s all I\’m gonna go do the genocide route now byeee!!

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    • I really should! I enjoy undertale fan games but I haven’t played any in a while

      Thanks for the recommendation!

      2023-12-13 01:45:37 UTC 1
  • Replying to comment by: SillyWizard01solution is remake every episode ofbootlegged per revamp til

    I would actually kill myself

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  • Replying to comment by: margotshe’s slowly shrinking In a couple of years she’ll be the si

    Yeah, my old figures\’ torsos were abnormally long, and I obviously needed to fix it, so thats why she got smaller, but then the legs were too long so I needed to even it out and yeah issbwianzoanwi

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  • Replying to comment by: Cheese BiscuitI like long jackets She has a long jacket I like her jacke

    Best feedback ever

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  • Peri V8

    I need to stop revamping my characters so much or else bootlegged is gonna have different figures used every episode.

    I don’t know where the inspiration for the jacket came from, but I wanted to make something purple and black, and now I’ve just stuck with it. I mainly wanted to fix the head, as it was bugging me a lot just looking at it recently, but then I ended up just remaking Peri again, whoops!! (IG is next djsha8wnz)

    Anyways, here’s an image of Peri’s evolution from December 2022 to December 2023.


    Safe to say I have improved quite a bit, this year was really a great one for my figure-creating skills, and I don’t plan to stop, so hopefully I can push myself even further next year, which is fun to think about. I’m optimistic about 2024; I have a lot planned and hope to continue to grow.

    That’s all for now though, thanks for liking my figures, I probably would’ve given up if you didn’t, because man the old figures look ugly and desaturated. It’s great that I got to learn by myself instead of being told what to do tho, ok enough rambling, byeee!!!!

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  • Replying to comment by: FFEJ JPThis is my image...what happened?

    It\’s mine now

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  • Aaaaaaugh x48

    (Peri Patch Notes):
    Now with longer pants!! and socks!??
    Also revamped head to fit the actual 45° angle perspective.
    Fixed the shoes and just revamped everything overall siwvoWnma

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  • Replying to comment by: New Year New khakis boyA big step up in the quality of my animation. I experimented

    Really love the way this looks, great job dude!

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  • Profile picture of Infiniteguess

    Infiniteguess's profile was updated 2 years, 6 months ago

  • Replying to comment by: FedoraSome art.
    190652_0-46594900-1701879356_img_211

    You didn\’t even trace it well

    Still tho, use tracing as a way of learning, not as a way of making your own \”art\”

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  • Replying to comment by: Sean (Admin)dicks and balls (so I can play TOMORROW I guess.... lame ra

    Omg hi sean!!

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  • Replying to comment by: Crazonly active users can play

    Ok, this is crazyanims

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  • Mane what the hell is this, now I’m being forced to be active, whatever I have something (probably) cool to share.

    So I’ve been using Mellows mouth pack for a while and it served me well, but I was pretty limited when coming to lip syncing so I decided to use the same method Mellow did to make the mouths and slap it on to the old ones I made, but with more accessibility like changing the lip color so it doesn’t switch to black when they open their mouths. I’m gonna make a bunch more for the sake of expanding the expressiveness of the face, but yeah that’s basically all I did with the mouths.

    Another thing however, is instead of making two different movieclips and separating the face rom the figure, I decided to add it all to one movieclip, and have the eyes separated while the face is connected still. This helps me a LOT since now I don’t need to re-pose the face every time the eyes change, instead, the eyes are now connected movieclips that you can change by switching the frames of the movieclip, without changing the face, so it’s way more efficient. I made this little animation testing that out, and also just testing animating Andie in general.


    This doesn’t sound like much and I probably could’ve figured this out a while ago but whatever I’m slow so yeah uhhhh bye!!

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  • Replying to comment by: 🎄🏳️‍⚧️René (F)🏳️‍⚧️🎄Almost finished the leg basically Though I might change more

    Amazing

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