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    Explosive Bulletoccifercrusaderuc-votersubscriberlegendary-noderfeatured-lvl3uc-winner-lvl4 2020-07-31 04:19:28 UTC

    Alright. Update.
    285 nodes. Working stuff (jaw, lower lip, upper lip, both eyelids are a bit rough when closing), better eye build. Goal for tomorrow is adding some gradients for depth, dealing with some optimal stuff and yeah. This stuff kinda does end up looking flat in the end but some small details can fix that.

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    • (Also the neck now bends.)

      2020-07-31 04:20:02 UTC 3
    • the base head for my series is only 100 nodes, but with ears and eyes removed, the jaw, commissure (or mouth idk) and both lips are movable and I’m going to make the lips as smart stretchable (idk) so I can animate eating animations. Take a look.

      I think I should add some teeth though

      2020-07-31 05:02:29 UTC 5
      • Replying to: Jadey M.the base head for my series is only 100 nodes, but with ears

        Already got everything working in terms of the mouth. Problem in optimizing all this is the shape is very complex. It follows the realistic build of a human head. And for it to look right I need round edges to look round. It isn’t exactly easy when the shape I have to work with isn’t do-able through an ellipse like the simpler base you got. Though removing ear is probably the right thing. I mean ear here is pretty well made but lots of nodes are put in to make it round.

        2020-07-31 16:32:23 UTC 0
    • Fix his eyes, everything about them is just wrong

      First of all, they’re too high up

      Secondly, they’re super small

      And the irises are too small, compared to the eye

      2020-07-31 15:43:42 UTC 0
      • Replying to: guyFix his eyes, everything about them is just wrong First of

        No doubt I will tweak it, but keep in mind, the thing that made the original look flat and odd was primarily details. There isn’t any depth shown. Just shape. Which I will fix when I get the main thing built. It also is supposed to be customizable. So I want to leave many things up to the person using it.

        2020-07-31 16:34:44 UTC 0
    • Should do a race thing

      2020-07-31 22:06:05 UTC 0
    • ill be disappointed if the body doesnt have fully functional extending and retracting muscles to completely emulate human anatomy

      2020-08-01 20:45:54 UTC 1
      • Replying to: BottomTextLolill be disappointed if the body doesnt have fully functional

        also on a more serious note, damn 285 nodes and its still wip. making figs with this thing is gonna be pain to try not surpass the node limit if you make some detailed figs

        2020-08-01 20:47:51 UTC 1
        • Replying to: BottomTextLolalso on a more serious note, damn 285 nodes and its still wi

          Probably will have to do what I had to do with Dylan making his helmet seperate from his head figure. Though there is ways to modify this and eliminate the high cost. But those ears are the biggest culprit.

          2020-08-02 03:26:23 UTC 0