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I think I have concluded that I’m going to ignore having a relaxed visible mouth for the front view PL base. You can’t do gradients (I tried and then realized this) or else you sacrifice functionality and the ability to do good facial animation. So I think I’m just gonna end up leaving it pretty basic. As that’s the only thing that will work with vector graphics. In terms of other things I’ve been doing, I have been working a little bit on improving PLs dialogue a little bit more. @dezway suggested that the corner dialogue box thing looks like something out of a comic book in which I agree. So I fixed it up with a fade in movieclip that is half transparent to make dialogue flow more smoothly and look better while not being intrusive to the setting. In terms of text, that still pops in but it works better than before. And to me looks better. What are your thoughts?








yeet
How did I not predict you would say that?
I’m going to take that idea too. It looks really neat.
I even add some blur or glow to spice it up.
So it’s gonna look more like proper subtitles?
Yeah. Considering we have opacity now.
nice. PL is improving by the day now. cant wait to see how much more of its potential can be uncovered
There’s alot. Alot of which is gonna be uncovered when I decide to get voices in this.
VOICELINES!?
this man here
is a living legend
Yeah. Though I will end up with some pretty high expectations. That and theres things I want to fix up before I do that.