• Take your time , and if you need , for exemple a magazin , I can sed you one

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  • yeah , I just finished the 74 barrel

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  • @fatpotatoman , how the AK is going ?

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  • @epitaph200 what’s the problem with R. ?

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    • Ramox did something wrong, Red banned him even when he isn’t meant to, Epitaph left it behind, drama begins, going on for a few days, Ramox ABANDONED it (slightly), an unknown fate.

      2019-03-21 06:06:25 UTC 0
  • Replying to comment by: T3rrariaWell, now that I know, I expect to see parts from all the fo

    But ok ! I wont disapoint you !

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  • Replying to comment by: T3rrariaWell, now that I know, I expect to see parts from all the fo

    the only thing that I see that’s not the same between a 47 and a 74 is the mag and the muzzle

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  • Replying to comment by: T3rrariaKalashnikov. Mikhail Kalashnikov. AK platform.

    Well , that was easy

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  • Replying to comment by: ???Wait what about potato. Potato mode?

    no , just add a potato stick figure in the file , for making vodka

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  • Replying to comment by: ???Thise are useful.

    1st for makin’ hud and player’s name more easely
    2/3/4th for making guns beter
    6th beacause blyat
    7th we dont realy need a node limit on frame

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  • Do you remember the AR-15 pack ?
    Well , I’m making another on with another weapon .
    Clue :
    It’s made by a guy called Mikhaïl

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    • Kalashnikov. Mikhail Kalashnikov. AK platform.

      2019-03-19 23:21:36 UTC 1
      • Replying to: T3rrariaKalashnikov. Mikhail Kalashnikov. AK platform.

        Well , that was easy

        2019-03-19 23:31:16 UTC 0
        • Replying to: VincentWell , that was easy

          Well, now that I know, I expect to see parts from all the following rifles:
          AK-47/AKM (they are the same)
          AK-74
          AN-94
          AK-12
          AK-15
          AKS-74U
          AKMS
          AK-74M

          2019-03-19 23:34:19 UTC 1
          • Replying to: T3rrariaWell, now that I know, I expect to see parts from all the fo

            the only thing that I see that’s not the same between a 47 and a 74 is the mag and the muzzle

            2019-03-20 06:51:27 UTC 1
            • Replying to: Vincentthe only thing that I see that's not the same between a 47

              Theres also changes in the barrel, barrel cover and slight changes to the reciever. Most notable changes are in the internal reciever though.

              2019-03-20 23:05:41 UTC 1
          • Replying to: T3rrariaWell, now that I know, I expect to see parts from all the fo

            But ok ! I wont disapoint you !

            2019-03-20 07:03:51 UTC 1
  • @ralph could you add :
    – Joinable text on figures
    – Bodygroops (already asked)
    – Stretchy nodes that can only stretch between here and here
    – Lockable nodes movements (exemple : this can only move between 90° and 180°)
    – A bachground ilage for every frame
    – Potato
    – 15360 nodes limit on a frame

    there’s a few of them that I’ve already asked

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    • Thise are useful.

      2019-03-19 21:03:53 UTC 0
      • Replying to: ???Thise are useful.

        1st for makin’ hud and player’s name more easely
        2/3/4th for making guns beter
        6th beacause blyat
        7th we dont realy need a node limit on frame

        2019-03-19 21:15:31 UTC 1
        • Replying to: Vincent1st for makin' hud and player's name more easely 2/3/4th

          Wait what about potato.

          Potato mode?

          2019-03-19 21:24:33 UTC 0
          • Replying to: ???Wait what about potato. Potato mode?

            no , just add a potato stick figure in the file , for making vodka

            2019-03-19 21:29:18 UTC 0
            • Replying to: Vincentno , just add a potato stick figure in the file , for making

              Sure.

              2019-03-19 21:29:36 UTC 0
    • Poetatoe

      2019-03-20 00:58:02 UTC 1
    • Idc for any of those. i just want my DAMN TIMELINES

      2019-03-20 02:48:58 UTC 0
    • Yes… He won’t do that

      2019-03-20 05:05:57 UTC 0
    • Joinable text seems cool but prob nearly impossible to code since they don’t exactly have an anchor node etc.

      Limiting stretch and rotation seems like good idea but has no point unless Ralph would implement the type of puppet movement that would drag parenting nodes if children are too short.

      Background image is a problem due to the fact how much it actually takes up storage space. One small project I had was the biggest one due to just one image on bg it had.

      Node limit that’s upped about 2-3 times… No. Just no.

      2019-03-20 07:01:00 UTC 1
      • Replying to: arcionekJoinable text seems cool but prob nearly impossible to code

        i’d just center the textbox on the node and if you want it adjusted, just use an invisible stretchy node

        hypothetically speaking of course

        I had an idea for nodes that only move up/down left/right so kinda like what he suggested

        a lot of these things are on my future “look into maybe” to do list

        2019-03-20 11:45:33 UTC 0
    • i just want text layering or layers in general

      2019-03-20 10:27:08 UTC 0
    • – Joinable text on figures
      no

      – Bodygroops (already asked)
      no

      – Stretchy nodes that can only stretch between here and here
      no

      – Lockable nodes movements (exemple : this can only move between 90° and 180°)
      no

      – A bachground image for every frame
      no

      – Potato
      yes

      – 15360 nodes limit on a frame
      no

      2019-03-20 11:44:01 UTC 0
  • Replying to comment by: P0lybiusNo Philippines?

    I’m going to try doing it

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  • Replying to comment by: Scorching ScorpioNo Merica?

    too hard to do , but I’ll be posting a base for it

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  • Replying to comment by: FaoLOr643 the gun itself, magazine and tactical rail

    ok thanks

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