• Replying to comment by: EsquecidoThis was great

    Indeed.

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  • Replying to comment by: SolidaritySupremeIf you think I cut the pants off I cropped it a little weird

    The pants area is made just through changing the color of the segments there, right? The suddent cutoff at the specific area is odd looking. If you look at a normal PL figure, things are smooth. Here the the armor around the chest is jagged. Those are pretty much the main problems with it.

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  • Todays spotlight is Fatman Vs Anthros by Vamrack Powerhouse. another animation by this straight up legend. Dunno how he does it with his entertainment value, Humor? Action? Animation? Story? Ah, well that’s up to you to vote and decide. http://sticknodes.com/spotlight/fatman-vs-anthros/
    Don’t forget to vote for Mewlias fate as it still hasn’t recieved just one vote! Go on. Hit it up at some point. Then if you want to see more, hit this new one up.

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    • This was great

      2020-04-19 18:04:50 UTC 1
    • vamrack one of the low key legendary SN animators

      his vids always have a decent amount of humor and the action never disappoints, idk what it is but it’s just very exciting to watch his specific style of combat, the beat downs are just great

      2020-04-19 18:11:23 UTC 6
      • Replying to: Ralph (Developer)vamrack one of the low key legendary SN animators his vids

        also @vamrackpowerhouse

        2020-04-19 18:11:34 UTC 0
      • Replying to: Ralph (Developer)vamrack one of the low key legendary SN animators his vids

        Yeah, you’d expect a from single shot of one of his animations to be a very average SN animation, then you see the animation and watch it and then 10 minutes pass by without you realizing and you’ve watched the entire video.

        2020-04-19 21:31:44 UTC 1
    • You speak like DemonBot ngl

      2020-04-19 18:16:55 UTC 0
      • Replying to: Jadey M.You speak like DemonBot ngl

        Well, I am speaking in a little bit of a format for this. I ain’t comeing up with a new format to introduce features.

        2020-04-19 21:32:37 UTC 0
    • Means a lot to hear that. Thank you

      2020-04-19 18:16:56 UTC 0
      • Replying to: VamrackMeans a lot to hear that. Thank you

        You’re welcome. Glad to see people are voting positively on your stuff.

        2020-04-19 21:34:04 UTC 0
    • Was great! Obviously old vamrack but all vamrack is good. The animation got better as it went on and I’m happy he put in the slow mo, as if it weren’t for it it would get hard to tell what’s happening cause his fast style. It was also kinda funny. Sounds are beefy and nice. 6/10

      2020-04-23 12:15:47 UTC 0
  • Replying to comment by: SolidaritySupremeI mean It is a massive improvement to me. I never used anyon

    The top piece just looks odd, it\’s and odd design where only the chest is covered. Theres also some extreme gradients that aren\’t to fitting in PL like the ellipse on what I think is a phone. Parts of it are also rough looking being jagged and looking like they were just thrown on. That and the area of the pants in the lower torso just not just be colored over. It should be expanded outward.

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  • Replying to comment by: STicKOkay first of all thanks for the such a quick reply and othe

    Always take copyright free music with lyrics and even without lyrics with a grain of salt. But I suppose uploading the opening with the music will alert you if it\’s copyright or not. An opening alone isn\’t worth a part in spotlight, the series will decide that. A lot of this is editing and it looks good though. Commendable effort. And an opening shouldn\’t quite be clearing a plot. It should only give a hint, the actual series is what should clear the plot. And as far as I\’ve seen, the opening doesn\’t exactly tell me any amount of the story, so it doesn\’t clear anything up to me. The synopsis does.

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  • Replying to comment by: STicKDude I know an opening has to be at least 1 to 1:30 minutes

    Quick answer. The music is copyrighted. Which means you won\’t be able to monetize and recieve any money for anything in this series cause this is the opening. And in terms of length, the opening should feel like an intro. With it being 2 minutes long and over that dragging out way past the introduction of the characters and a preview of a little bit of the series, it ends up feeling like a music video.

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  • Replying to comment by: SolidaritySupremeSince you dont remember it. I made the torso with lots of ef

    Still don\’t quite remember it. I think theres a little bit I remember but not fully. Right here I am seeing quite a few flaws there.

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  • Todays Spotlight is a rather interesting animation, but I’m gonna have to do a little bit of research. Goku Black Vs Saitama by Bacon Tea. Before we get into this one, Make sure you vote on Mewlias Fate, you won’t regret watching it and it needs a rating. Now. The reason this one needs a bit of reasearch is because it’s style is traced. I remember me noticing this when I first saw it. I was having a hard time looking at it as actually his work and effort put into it. Like Toxic brought up, it’s essentially plagiarism of another animators hard work to create the style of Goku and the other dude in there. So this one I’m conflicted on, does it have the slightest originality, or completely none and the poses were plain stolen along with the video.
    http://sticknodes.com/spotlight/goku-black-vs-saitama/

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    • It was well executed. The fact it’s tracing is bothering but the animation itself (especially the effects) were good. But plagiarism is never fun. 5/10

      2020-04-23 12:24:18 UTC 1
  • Replying to comment by: Raid LockFor me, I just export all my animations and put them on my c

    I don\’t use SNs base sounds too much. That\’s where I have no point in doing that.

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  • Replying to comment by: SoupmannUnfortunately i do not have pro

    Ah. Right, that\’s a pro only feature.

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  • Replying to comment by: Raid Lockme too, I deleted all of my mobile games to give space for S

    I also need more space for audio. Cause I am gonna be doing a load of work for audio now.

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  • Replying to comment by: SolidaritySupremeI use a Samsung J7 Crown I can handle 200 MB+ I havent teste

    Low amount of RAM. Random access memory which holds your progress on an animation. When it\’s saved, it goes to your internal storage. RAM is for that immediately needed storage for certain assets and so on, when it\’s overloaded, it can\’t store anymore so your application freezes or crashes to clear itself. Your CPU (this is for mobile exclusively) deals with visual stuff 90% of the time. RAM can help with that, but you need a fast CPU in order to generate more frames. You probably have one, just not the RAM.

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  • Replying to comment by: Raid LockI always remove the background apps. My phone can go up to 1

    Maybe I should try that. I hardly play mobile games anyway anymore.

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  • Replying to comment by: Mr. StewmanAll I need to finish on the classic Doom weapons is the chai

    Big iron.

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  • Replying to comment by: Keanu ReevesTfw you realize each project land fall is 10,000-28,000+ fra

    Pretty much but compiled into like 80 different parts in a video editor and more.

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