• Replying to comment by: Hazbin SlayerVOICELINES!? this man here is a living legend

    Yeah. Though I will end up with some pretty high expectations. That and theres things I want to fix up before I do that.

    0
    View
  • Operation Overkill by Clan Black Blood
    Haven’t seen this but for a collab views are pretty postitive. Though I have yet to see a collab really push it. I like the old school stickfigure animation vibe I am getting from this. Reminds me of the good ol original and modern setting in a simple style. The classic pivot days.
    http://sticknodes.com/spotlight/operation-overkill/

    StickNodes: Endgame – Episode 2 – Scream by ThoughtsOfEverything
    Currently everyone knows about this series. While it is pretty will cancelled right now, it’s kinda entertaining. Lacking a bit in the department of animation, but pretty good visually and storywise. It’s refreshing.
    http://sticknodes.com/spotlight/sticknodes-endgame-episode-2-scream/

    13
    • I’ma criticize mine by comparing to what I can do now.

      So lets start with the cons.

      The animation is pretty random. It can be bad at times. Like 1:00-1:10. The animation was lazily done. But scenes like 3:57-4:08. Its very smooth. All the characters are constantly moving and its pleasing to the eye. So consistency is very much an issue.

      The next one is the story. There is not much to judge story wise since its the beginning of the story. So I won’t go too much into it. I’d say just do an better job to establish what is going on.

      And then personality. ALL the characters has close to or has no personality. Well they all DO have personality. But its all the same. So it leaves the characters feeling plain and simple since everyone is the same. The only person I’d say that had personality was Radon. He was very presistant and brave and confident. Haha donut Radon.

      Now the pros.

      The animation is very above average and really good at times. And scene building was very well done. Espically with the climax of the episode. In my opinion it did a pretty good job at letting you know that this SN Demon is not your typical type. He is much more blunt and destructive than the other types. In other SN Demon storys he is just focused on destroying SN as an whole. There is no REAL reason why. I know I have not established WHY the SN Demon is bad so I’ll explain at the end.

      Another pro is movement. At the end I’d say I did a good job at making the train scene seem to be going very fast with the fast moving trees and the camrea shake made it all the better. I was difficult to make it seem like we were going fast while having the background not move at all. Over I think it was well done.

      Now the explain the reason why the SN Demon is bad.
      The motive for the SN Demon was to break and destroy the whole universe. Very typicall but the reason why is understandable. He is broken mentally he used to be a good person but he was broken down.
      In the beginning the Creator of All made the Gods. He told the Gods to build him an universe. They did so. The Gods made Demi-Gods. People to help with the small details. Those demi-gods are people like Ralph, SN Demon, and the Underling. There were MILLIONS of Demi-Gods. Most are dead and only a few hundred remain. Anyway Ralph loved his power. A bit too much. He started to kill demi-god after demi-god. When he would kill one he would suck all the power from their corpses to grow more powerfull. He killed all the Gods that lived and took their power. Then Ralph created Earth and created humans. But the Demi-Gods was still around. They were an threat. So he tried to take their powers but could’nt. Their powers were protected by the Creator. So Ralph locked their memorys and their powers and formed them into an human and put them on Earth. The SN Demon and Underling later unlocked their powers and memories. In Episode 3 Part 2 Thoughts unlockes his powers but not his memories.

      2020-08-16 19:48:10 UTC 8
  • Replying to comment by: BottomTextLolnice. PL is improving by the day now. cant wait to see how m

    There\’s alot. Alot of which is gonna be uncovered when I decide to get voices in this.

    1
    View
  • Replying to comment by: Ralph (Developer)background things/props/scenery is an easy feature lol ngl

    I suppose you\’re right that I could probably get numerous features from all these figures. But knowing my luck, I gotta pull out the big guns. Numbers.

    0
    View
  • Replying to comment by: Explosive BulletDecided to upload a bunch of old shit that I never did for s

    My desperate attempt at just one more feature before I actually try and get a feature through mainline figures of mine.

    13
    View
  • Decided to upload a bunch of old shit that I never did for some reason but this is all background stuff that I made but never uploaded cause I had nothing to put it into directly. Now I just decided to throw it all into a ZIP then upload it. After renaming and fixing some of the figures to be more user friendly which was more pain than it was worth.
    Also @ralph since I uploaded a broke figure. Just need you to delete that. Will upload the proper pack tomorrow sometime maybe.

    13
    • My desperate attempt at just one more feature before I actually try and get a feature through mainline figures of mine.

      2020-08-15 04:53:50 UTC 13
    • Ah yes, stool

      2020-08-15 08:31:31 UTC 1
    • background things/props/scenery is an easy feature lol

      ngl you could have split this into a couple different packs at least and reaped dem multiple features

      2020-08-15 17:11:35 UTC 1
      • Replying to: Ralph (Developer)background things/props/scenery is an easy feature lol ngl

        I suppose you’re right that I could probably get numerous features from all these figures. But knowing my luck, I gotta pull out the big guns. Numbers.

        2020-08-16 18:58:41 UTC 0
  • Nazo Saga: Part 1 by DXAnimations
    This is some Sonic thing. I have a strong feeling I won’t be impressed. But who knows. I might be suprised. Though I did read that this was something just taken off the internet and remade in SN or something.
    http://sticknodes.com/spotlight/nazo-saga-part-1/

    StickNodes Animators Argue on Discord by SMX
    Today we might be doing a bit of Kek or Cringe. I hope this is Kek and not Cringe. All I know is these are almost like podcasts. This one kinda just seems like a filler upload but I don’t know. Not that filler uploads are bad or anything. I completely get them.

    3
  • Replying to comment by: dezwayyeet

    How did I not predict you would say that?

    0
    View
  • Replying to comment by: BottomTextLolSo it's gonna look more like proper subtitles?

    Yeah. Considering we have opacity now.

    1
    View
  • Replying to comment by: GooseI’m going to take that idea too. It looks really neat.

    I even add some blur or glow to spice it up.

    1
    View
  • I think I have concluded that I’m going to ignore having a relaxed visible mouth for the front view PL base. You can’t do gradients (I tried and then realized this) or else you sacrifice functionality and the ability to do good facial animation. So I think I’m just gonna end up leaving it pretty basic. As that’s the only thing that will work with vector graphics. In terms of other things I’ve been doing, I have been working a little bit on improving PLs dialogue a little bit more. @dezway suggested that the corner dialogue box thing looks like something out of a comic book in which I agree. So I fixed it up with a fade in movieclip that is half transparent to make dialogue flow more smoothly and look better while not being intrusive to the setting. In terms of text, that still pops in but it works better than before. And to me looks better. What are your thoughts?

    11
  • Replying to comment by: Ralph (Developer)i rly like Deep Sea one, he did a good job doing what he set

    I gotta give it credit there. I wasn\’t expecting much from it when I did watch it long ago, but it still has me impressed to today as it feels professional and relaxing.

    0
    View
  • Replying to comment by: π•π•šπ•”π•₯𝕠𝕣 - 𝟚I think it's genius

    Only the top one might work with a tweak of where the glocks sit. You would also have to ensure the chambering isn\’t interupted or obstructed. The bottom one concerns me on the fact that you have a quad barrel AR-15 weapon. But you have only one bolt to prime atleast 2 bullets in two seperate chambers. How the front bullets are going to be primed is beyond me as you would need an incredibly quick action to prime the front bullets before the bullets behind catch up. Though it is a quad barrel so you have like 2 more chambers with a seperate barrel set than the other two. Though I\’m lost on how thats gonna be cocked as well.

    3
    View
  • Deep Sea of Memory by Multiable Production
    I remember this one pretty decently. This was a pretty good animation. It’s refreshing to see something new that takes a drop back from action which is found in most SN animations.
    http://sticknodes.com/spotlight/deep-sea-of-memory/

    The Rebellion Trailer by Pioneer Animations
    A trailer. Haven’t seen one of these in a while. Forgot this one a bit. But I will have to update my thoughts on this one along with the other spotlight.
    http://sticknodes.com/spotlight/the-rebellion-trailer/

    5
    • i rly like Deep Sea one, he did a good job doing what he set out to do which was just set an atmospheric…atmosphere

      and it looked damn good doing it too especially with the MC usage

      2020-08-13 19:56:29 UTC 1
      • Replying to: Ralph (Developer)i rly like Deep Sea one, he did a good job doing what he set

        damn EB coming up near the end finally? these are recent-ish

        2020-08-13 19:56:46 UTC 1
      • Replying to: Ralph (Developer)i rly like Deep Sea one, he did a good job doing what he set

        Yeah when I watched it it was hella smooth

        2020-08-13 20:41:27 UTC 1
      • Replying to: Ralph (Developer)i rly like Deep Sea one, he did a good job doing what he set

        I gotta give it credit there. I wasn’t expecting much from it when I did watch it long ago, but it still has me impressed to today as it feels professional and relaxing.

        2020-08-14 01:02:39 UTC 0
  • Replying to comment by: Goose
    10163_0-86372600-1597335205_3c2071c1-da7e-411

    I have no idea how either of these would work. But they seem like they would be deadly if they would work.

    4
    View
  • Load More