• Profile picture of Humble Damien

    Humble Damien changed their profile picture 4 years, 6 months ago

  • @ralph Really hoping that you weren’t joking as I spent all day finishing Flame V5. He was planned to be worked on next month but Splash Screen. Big thanks to Scout for helping me with the nails and wrist band spikes.
    I’ll make a post tomorrow to go over Flame V5

    Splash Screen info:

    Username: Firedino32
    Character Name: Flame
    YouTube Channel link: https://youtube.com/channel/UC7DzRnCTE2zdofALwF3klew

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    Humble Damien changed their profile picture 4 years, 6 months ago

  • Replying to comment by: Humble DamienThere’s been a divide on opinions on wether or not Flame sho

    Besides this, Flame V5 may be finished today. The biggest thing I need to make are the legs. After that it’s just the scars, and a few other small details.

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  • There’s been a divide on opinions on wether or not Flame should stay a dark green, or become a somewhat light red. I included a darker red as a third option. Poll below on Flame. Does he stay as hulk or become red hulk? If you have any other ideas let me know.

    red, dark red, dark green

    • 10%
    • 15%
    • 75%
    20 votes
    Log in to vote!
    8
  • Replying to comment by: Milky (but still gay)Yes Both One more than the other tho Also Question

    When Stick Nodes PC comes out

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  • Replying to comment by: Tastylemon16Question of the day: Can you raise an eyebrow?

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  • Profile picture of Humble Damien

    Humble Damien's profile was updated 4 years, 6 months ago

  • Replying to comment by: CektorSup, hope y'all having a good time. So, I've been doing s

    I do see some areas where less nodes could be used/ more details could have been added. However besides that the figures pretty solid.

    Assuming it fits the style your going for, I would recommend trying to add eyes, a mouth, eyebrows etc. However if it doesn’t fit the style your going for, your fine with that aspect.

    As you asked, I would recommend adding detailing to the armor, doesn’t have to be a lot, but just make sure you have this saved as a back up in case you don’t like the added details.

    Overall looking really good, great work.

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  • Christmas collab announcement.

    @ralph Question, are voice actors allowed? I have one for Flame and want to make sure it’s allowed before I start work on the animation.

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    • I’m also gonna ask a question @ralph

      Can I use [do not tween frame] for stuff that would require that?
      Tween stays on, I just use do not tween for those impact frames or stuff like that, like I used to do for when I tweened
      Or nah

      Also, I have a figure water mark…can I use that?

      2021-11-25 18:34:30 UTC 10
    • damn I gotta look at this later but looks sick though

      2021-11-25 18:44:09 UTC 3
    • what about the movieclips on the back, since each entry comes after the other, it wouldn’t always end in the same frame of the loop, I guess you would add some fading transition?

      2021-11-25 18:59:31 UTC 4
      • Replying to: JackFlywhat about the movieclips on the back, since each entry come

        I feel like, a easy solution to that could be everyone animates their thing on a movie clip of whcih Ralph adds to the animation but

        That sounds complicated hm

        2021-11-25 19:01:35 UTC 1
    • man, if only 20 fps no tween was allowed.

      2021-11-25 19:01:49 UTC 1
      • Replying to: Hyperdragondx9504man, if only 20 fps no tween was allowed.

        Fr

        I have never animated with tween before, even before i used sticknodes

        2021-11-25 19:02:28 UTC 1
        • Replying to: InfiniteguessFr I have never animated with tween before, even before i u

          It isn’t that hard

          You can just [do not tween frame] for quick movements or shit for effects like [hold stick figure between frame]

          2021-11-25 19:03:54 UTC 2
          • Replying to: Milky (but still gay)It isn’t that hard You can just [do not tween frame] for q

            never tried it, what i make will probably gonna look bad jehbfgn

            2021-11-25 19:10:59 UTC 1
      • Replying to: Hyperdragondx9504man, if only 20 fps no tween was allowed.

        Git gud

        Real talk though, why 10fps and tween?
        @ralph

        2021-11-25 19:02:42 UTC 1
        • Replying to: Milky (but still gay)Git gud Real talk though, why 10fps and tween? @ralph

          bruh

          2021-11-25 19:03:52 UTC 0
        • Replying to: Milky (but still gay)Git gud Real talk though, why 10fps and tween? @ralph

          because the background has moving elements, meaning if the fps were higher, the bg stuff would go faster

          2021-11-25 19:10:28 UTC 0
          • Replying to: Infiniteguessbecause the background has moving elements, meaning if the f

            well I suppose but

            Why not have just made it as a higher fps

            2021-11-25 19:11:37 UTC 0
      • Replying to: Hyperdragondx9504man, if only 20 fps no tween was allowed.

        I think there should be a limit from 10-20 since the animation on the movieclips looks fine in any of those cases, maybe even allow no tweening since that gives style to each entry but thats up to them

        2021-11-25 19:14:54 UTC 1
  • Replying to comment by: NARR but festiveHaha yes I finally show something! Although its just the int

    Saw this on my own a few hours ago. Looking very good. I’m happy I gave the idea to someone who knows what to do with it. Good work and good luck.

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