@firedino32
Joined on November 26th, 2018, this user has been a member for 2,759 days and is the 13,241st person to register an account.
Has 51 submissions, the first one uploaded on December 8th, 2018 and the most recent on April 10th, 2022.
Of those, 1 has been featured and 14 have won Users' Choice.
On average, each submission earns 1,521 downloads.
In total, they have been download 77,574 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 166 stickfigures.
On average, when this user rates stickfigures, they are 95% positive.
Also, they are typically 100% positive when rating animation spotlights.
Has made 373 comments on non-activity pages of the site. Alternatively, this user has made 3,142 comments on actual activity pages of the site.
This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 250 consecutive votes.
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This content is flagged by a moderator and under review.
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@ralph Really hoping that you weren’t joking as I spent all day finishing Flame V5. He was planned to be worked on next month but Splash Screen. Big thanks to Scout for helping me with the nails and wrist band spikes.
I’ll make a post tomorrow to go over Flame V5Splash Screen info:
Username: Firedino32
Character Name: Flame
YouTube Channel link: https://youtube.com/channel/UC7DzRnCTE2zdofALwF3klew -
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Besides this, Flame V5 may be finished today. The biggest thing I need to make are the legs. After that it’s just the scars, and a few other small details.
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There’s been a divide on opinions on wether or not Flame should stay a dark green, or become a somewhat light red. I included a darker red as a third option. Poll below on Flame. Does he stay as hulk or become red hulk? If you have any other ideas let me know.
red, dark red, dark green
- 10%
- 15%
- 75%
20 votes-
Besides this, Flame V5 may be finished today. The biggest thing I need to make are the legs. After that it’s just the scars, and a few other small details.
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i kinda like the dark red one
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I think the dark green is more iconic
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You could do both, maybe green but with red markings or spots here and there.
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When Stick Nodes PC comes out
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I do see some areas where less nodes could be used/ more details could have been added. However besides that the figures pretty solid.
Assuming it fits the style your going for, I would recommend trying to add eyes, a mouth, eyebrows etc. However if it doesn’t fit the style your going for, your fine with that aspect.
As you asked, I would recommend adding detailing to the armor, doesn’t have to be a lot, but just make sure you have this saved as a back up in case you don’t like the added details.
Overall looking really good, great work.
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This content is flagged by a moderator and under review.
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Christmas collab announcement.
@ralph Question, are voice actors allowed? I have one for Flame and want to make sure it’s allowed before I start work on the animation.
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I’m also gonna ask a question @ralph
Can I use [do not tween frame] for stuff that would require that?
Tween stays on, I just use do not tween for those impact frames or stuff like that, like I used to do for when I tweened
Or nahAlso, I have a figure water mark…can I use that?
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damn I gotta look at this later but looks sick though
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what about the movieclips on the back, since each entry comes after the other, it wouldn’t always end in the same frame of the loop, I guess you would add some fading transition?
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I feel like, a easy solution to that could be everyone animates their thing on a movie clip of whcih Ralph adds to the animation but
That sounds complicated hm
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man, if only 20 fps no tween was allowed.
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Fr
I have never animated with tween before, even before i used sticknodes
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It isn’t that hard
You can just [do not tween frame] for quick movements or shit for effects like [hold stick figure between frame]
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never tried it, what i make will probably gonna look bad jehbfgn
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Wkeoekek
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bruh
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because the background has moving elements, meaning if the fps were higher, the bg stuff would go faster
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well I suppose but
Why not have just made it as a higher fps
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I think there should be a limit from 10-20 since the animation on the movieclips looks fine in any of those cases, maybe even allow no tweening since that gives style to each entry but thats up to them
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Yes
Please rolph
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Saw this on my own a few hours ago. Looking very good. I’m happy I gave the idea to someone who knows what to do with it. Good work and good luck.
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