• Replying to comment by: willowthis is the video i was talking about https://www.reddit.com

    Hilarious

    7
    View
  • Replying to comment by: Cheese BiscuitJapanese feet

    AI is the next step in human evolution

    2
    View
  • Replying to comment by: TimelostGamerI found a site that has an ai randomly generate text for sto

    Ah yes

    Boots (labeled: 32520)

    Coming off its reissue for red vinyl in 2009, Booted Boots is a recent favorite of our readers. To complement the swirls of whirlpools and spacey swirls of trumpets, bandleader Tony Hall serenades the listener with “Fly, White Eagle.” A feature on a recent Handcrafted Jazz Musicians EP, this instrumental track from 1983 may be one of Hall’s best, with just a hint of side-to-side ghost effects to accompany every whir and swirl of trumpets. This new vinyl pressing was also pressed on yellow vinyl.

    Dream Walkers (labeled: 92180)

    A funky, in-your-face mix of African boots, Mexican hats, Japanese feet, Japanese pants, modernized with all sorts of geometric shapes, often with shades of red or deep black, these boot mixes were introduced to our readers in the fall of 2014 and were well received.

    4
    View
  • Replying to comment by: Cheese BiscuitWell shit I guess I’m packin’ my bags

    Its legal anywhere as long as cops arent around

    5
    View
  • Replying to comment by: Cheese BiscuitSimply make the figure really big, then take one picture of

    Cool thanks

    1
    View
  • Replying to comment by: Kingston 💚List the people you would block if ralph added the feature

    Infiniteguess

    7
    View
  • Replying to comment by: 🎄🏳️‍⚧️René (F)🏳️‍⚧️🎄Pretty good This an Oc ?

    This is a pokemon

    2
    View
  • Replying to comment by: Cheese BiscuitHierophants are finished. I considered giving them a tail, b

    How do you cut these so smoothly

    1
    View
  • Replying to comment by: willowDemonbot accept infiniteguess’s friend request #10

    #68

    4
    View
  • Replying to comment by: NARR but festiveWho wants to be made into a 3d cartoon figure that will mayb

    any of them is fine I have no other reference images atm

    3
    View
  • Replying to comment by: Jerell
    43028_0-40467600-1658260217_wke9r-16582596201

    very cool jerell👍

    6
    View
  • Replying to comment by: Jerell
    43028_0-57417500-1658251436_ukdfk-16582016077

    Relatable

    7
    View
  • Replying to comment by: anomalyMe waiting for hair guess guide https://ibb.co/kcHMLSk Serio

    I will do that later on when I can actually figure out how to explain it jhbibnfwoj

    6
    View

  • Hello again, it has been another 4 months since I’ve done one of these, but now I’m going to start fresh, this is not scheduled, so don’t expect me to make one every week or so, I’ll make it when I feel like it, or if there’s a high demand for a specific guide.

    Anyways, I’m going to be redoing the first guide I made, Leg details. I will be using one of my figures as an example and will explain the process step-by-step.


    Does your leg look like this? This bland, boring, two-segmented limb? Well, I’m here to help you fix that, I’ll show you how you can add some detail to your figure’s legs and make them look more appealing with 3 (or so) easy steps.


    Step 1: Thigh
    To save nodes, instead of adding a whole other node to create the front of the thigh, take the top leg segment and add some curve radius. (About 2 to 3 curve radius)

    Then add a rounded segment from the end of the first node connecting back to the main node (very top node). Finally, add the same amount of curve radius you added to the previous node. You should now have a simple thigh.


    Step 2: Calf
    For the next step, add a node to the bottom node pointing up and outward from the leg, with some space left over for another segment to connect back to the leg.

    After that, add another segment to the outward-pointing node and connect it back to the middle node. Finally, add some curve radius (about 2 or 3) to have the calf be rounded out instead of being pointy. You should now have created a simple calf.


    Step 3: Knee (Optional but recommended)
    To give the effect of the leg having a knee, simply increase the thickness of the top part of the leg by 2 or 3 thicknesses bigger, enough to have a discernible difference from the bottom part of the leg.

    And with that, you have now created a simple, but better-looking leg, with only 3 extra nodes. It should look like the finished product at the beginning of this post, but if it isn’t, I don’t know what to tell you, I explained it in the simplest way possible.

    This guide is just a demonstration of how I make my figures, so apologies if it doesn’t fit your style of stickfigures. Anyways, that’s all for now, hopefully, you learned something.

    (This Guess Guide wouldn’t have been possible without curved nodes.)

    13
  • Replying to comment by: MellowWell, she's technically into saucepans
    7006_

    so shes pansexu-

    12
    View
  • Load More