@infiniteguess
Joined on June 8th, 2020, this user has been a member for 2,203 days and is the 36,947th person to register an account.
Has 123 submissions, the first one uploaded on August 31st, 2019 and the most recent on January 12th, 2025.
Of those, 39 have been featured and 106 have won Users' Choice.
On average, each submission earns 4,333 downloads.
In total, they have been download 537,404 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 717 stickfigures.
On average, when this user rates stickfigures, they are 87% positive.
Also, they are typically 100% positive when rating animation spotlights.
Has made 503 comments on non-activity pages of the site. Alternatively, this user has made 8,095 comments on actual activity pages of the site.
This user also has been featured in the Animation Spotlights 2 times.
This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 816 consecutive votes.
IGOCGOwner
QuesoOwner
InfiniteG PFP storageOwner
The Guess GuideOwner
Test stuffOwner
Stick News AltOwner
Stick News NetworkOwner
Macaroni Saladadmin
𝐅𝐨𝐫𝐠𝐞 𝐂𝐨𝐦𝐩𝐞𝐭𝐢𝐭𝐢𝐨𝐧 𝟐𝟎𝟐𝟑 (Judges)admin
Rene’s Groupadmin
Game Animations!admin
The StickNodes Smash DLC!admin
Interactive Storiesadmin
Sticknodian Minecraft Servermod
Ouroborosmod
𝐅𝐨𝐫𝐠𝐞 𝐂𝐨𝐦𝐩𝐞𝐭𝐢𝐭𝐢𝐨𝐧 𝟐𝟎𝟐𝟑mod
Spider-Man: King Of The Webmod
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Can I maybe get a different day, I have a meeting in the afternoon almost every Saturday
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Does he know?
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Hiii
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I\’m sorry willow, but my true love finally answered
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So are you gonna be my Valentine or should I look for someone else?
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I actually had one planned but never bothered finishing it
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Ok and
People seem to like that formula
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Wtf do you mean Rihanna is random-ass
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12th February 2023 – Sunday
Mod Milestone and More Cool FiguresToday was pretty interesting, not as usual as every other day on the site, for example, User Nubs returns after 4 months of inactivity, and Moderator Squi reaches 1 year of being a mod.
Nubs Returns After 4 Months:
http://sticknodes.com/activity/p/1468446/Detailed Arms by Gigan:
http://sticknodes.com/activity/p/1468518/Squi reaches 1 year of being a Moderator:
http://sticknodes.com/activity/p/1468529/CB Remakes Max For The 30th Time:
http://sticknodes.com/activity/p/1468644/Guess Guide after 3 months (AKA shameless plug):
http://sticknodes.com/activity/p/1468648/PSVB-9 by Vincent:
http://sticknodes.com/activity/p/1468735/If you know you know:
http://sticknodes.com/activity/p/1468805/Final ThoughtsPretty unique day as not many of the posts occur that often, good to have something out of the ordinary every once in a while, but that’s pretty much it for today, ’til the next log, see ya.
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I make them with ellipses
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I\’d say 4, but you can choose whichever one you want
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Guess Guide: Clothing DetailsI found another topic to write about, so here’s something I’d like to share about my process when making clothes look less bring or whatever.
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Do your sleeves, or any clothing in general, just look flat and mundane? Well, I have a quick and easy solution that I use to make clothes have some texture and shape.Step 1:
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Firstly, start by shortening the forearm part of the sleeve, to leave some space for the hand. Next, increase the width of the whole sleeve, so it doesn’t look tight or part of the arm. Even with the first step, it already looks better than before.Step 2:
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Secondly, add small segments poking out from the bottom sleeve node. Then have some the nodes zig-zag back into the top node of the arm segment, to simulate creases in the clothing. Once you’ve done that, copy and paste the segment and children to the opposite side, if it wasnt obvious from the GIF. If you want you can also add some segments coming out from the top part of the arm/sleeve.Also, it’s optional, but one thing I like to do is curve the two nodes sticking out by 1, to make it look less flat at the bottom.
Examples:
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That’s basically all you need to do in order to make your sleeve look less flat and more textured, doesn’t matter how you do it, just helps make the clothing look more like it’s being worn rather than being placed over. It works not just on sleeves, but on pants, shirts, any clothing really, unless of course it’s like, not made out of fabric or something.Anyways, that’s pretty much how I make the clothing details on my figures, not much but thought I’d share it anyways, maybe this helps somebody idk, that’s all for now, see ya.
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I just figured out a similar technique to this recently
yay, I can say i’m original -
ill do this minus the wrinkles
i like my simple clothing :3
good tutorial though very useful -
Other things to note is to just study clothing through reference images and looking around and at other people irl, see how or what realistic folds look like and looking for patterns from there to make it not just a jumbled mess of random patches of nodes sticking out.
A good example is the long sleeve you showed here, you can definitely make use of bigger shapes and whatnot to add small but noticeable improvements, id show examples but im rusty and like a boomer, dont know how the hell this site works…Another is adding things like lighting and shadows to creases and such to make it less bland and flat, the colors you use is also integral to making it look as lively and neat as possible. Great beginner guide regardless id say
Now wait till people call me out for these blatant lies--
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and looking around and at other people irl,
You might be the greatest being within all of existence, master
But SN users are total loners
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Cool.
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This is helpful!
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???
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Wait willow loves me
Wait you love me what
Why
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Ma’am, please look at the targeted person.
I’m kidding, great job!
I especially love the hat!
police brutality more like police beauty