@mannyanims
Joined on August 28th, 2022, this user has been a member for 1,415 days and is the 185,959th person to register an account.
Has 15 submissions, the first one uploaded on August 31st, 2022 and the most recent on February 28th, 2026.
Of those, 0 have been featured and 2 have won Users' Choice.
On average, each submission earns 943 downloads.
In total, they have been download 14,154 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 33 stickfigures.
On average, when this user rates stickfigures, they are 62% positive.
Also, they are typically 100% positive when rating animation spotlights.
Has made 175 comments on non-activity pages of the site. Alternatively, this user has made 17,015 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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Super Secret SauceOwner
Unpopular Opinions!Owner
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Talking/Chat (New)admin
Stick Nodes Wiki Communityadmin
Chyll & Mannyβs Chatadmin
r/Bossfight sticknodesadmin
SILLY SMP: PUBLIC SERVERmod
The Internetmod
The sticknodes empire (TSE)mod
Macaroni Saladmod
Concours dβart de Boi Zinger 2023(Boi Zingers art competition 2023)mod
Sticknodes Kaijus Seriesmod
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My Dojomod
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I was going to kill you if I didnβt get good image compensation
I was not disappointed
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Ralph needs to hire you
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I never came home
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Hi
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This is very well done for s first animation, especially since you didnβt use tweened frames
The foot placement needs a bit work though, thatβs something I struggle with too
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You cannot kill Jerell
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Ok
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Yeah this is horrible, remaking it tomorrow
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In this version I use more tweened frames, as the first one only had a couple. I used them to ease on the stop for the back leg so it decelerates before being practically frozen:

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An animation I made to test archery, I admit itβs not my best work, it gets pretty sloppy on a couple of frames and I rushed the part where he shakes while holding back the bow, but itβs really only a test.
I used Kingstonβs oc as I was doing an archery test and I already had his bow so why not
Some ways I could improve are by making the back leg do a bit more, it looks frozen around 2/3 in and it doesnβt ease into it, so it looks ugly
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Lol, I always switched engines
Gamemaker 2 was a bit complicated so I switched to rpg in a box to get a non confusing introduction to making a game
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So howβs it going
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Itβs just leaning in to lick your face, cute indeed
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waltuh out of waltuh, very waltuh
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Responsibilities? Fire him
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In this version I use more tweened frames, as the first one only had a couple. I used them to ease on the stop for the back leg so it decelerates before being practically frozen:
Yeah this is horrible, remaking it tomorrow
If he were to slide his foot back it would be more on the ball of his foot by the toes
But make his foot set back not slide back
I’m honored
You’re the first person to make an animation with my oc (well, technically billbo is but I don’t count that one)
This is honestly very well done, I see though you had trouble with keeping the foot in place, just lock the segment