@infiniteguess
Joined on June 8th, 2020, this user has been a member for 2,200 days and is the 36,947th person to register an account.
Has 123 submissions, the first one uploaded on August 31st, 2019 and the most recent on January 12th, 2025.
Of those, 39 have been featured and 106 have won Users' Choice.
On average, each submission earns 4,329 downloads.
In total, they have been download 536,891 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 717 stickfigures.
On average, when this user rates stickfigures, they are 87% positive.
Also, they are typically 100% positive when rating animation spotlights.
Has made 503 comments on non-activity pages of the site. Alternatively, this user has made 8,095 comments on actual activity pages of the site.
This user also has been featured in the Animation Spotlights 2 times.
This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 816 consecutive votes.
IGOCGOwner
QuesoOwner
InfiniteG PFP storageOwner
The Guess GuideOwner
Test stuffOwner
Stick News AltOwner
Stick News NetworkOwner
Macaroni Saladadmin
𝐅𝐨𝐫𝐠𝐞 𝐂𝐨𝐦𝐩𝐞𝐭𝐢𝐭𝐢𝐨𝐧 𝟐𝟎𝟐𝟑 (Judges)admin
Rene’s Groupadmin
Game Animations!admin
The StickNodes Smash DLC!admin
Interactive Storiesadmin
Sticknodian Minecraft Servermod
Ouroborosmod
𝐅𝐨𝐫𝐠𝐞 𝐂𝐨𝐦𝐩𝐞𝐭𝐢𝐭𝐢𝐨𝐧 𝟐𝟎𝟐𝟑mod
Spider-Man: King Of The Webmod
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Replying to comment by:
Then ask fabiano cruz??
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Didn’t I tell you not to do that earlier
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I get that lemon made a better figure for you, but recoloring another figure and calling it yours just makes you look downright lazy (plus having two “OC” stickfigures that aren’t even made by you).
Instead of just using what’s given and avaliable to you, learn from it and try to improve your own work, which in turn could help you make the figures yourself without depending on the work of others.
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Replying to comment by:
He wants to be me so bad with those boots and bracelets /j
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Mr RandomThanks to everyone in the Warlock Imperium for helping me find out who was behind the account. So basically this is how the past few hours went:
[Incident 1]
I go to Google to search up my username, a technique I’ve used before to find old posts on here, as scrolling takes way too long. I then go to “Images” and find a post of IG wearing a black shirt with a caption above it saying “Write a headcannon for this OC” or something like that, and I know I’ve never posted anything like that, so I click on the link, and it sends me to a group on Imgflip. I scroll down to see many similar posts, using different OC images, but having the same caption. I thought it was weird and posted it to the server just because.[Incident 2]
I get curious and clicked on the user profile of the dude who posted the images, and then I saw the description:ㅤ
I am a bit intrigued and scroll down a bit (for like 30 minutes) and I find a LOT of posts containing old versions of my figures, and a bunch of other work from others users, such as K-Zilla and Sultanthederp, as well animations from others, and possibly stolen memes that aren’t all that funny; couldn’t fit everything but you can check the account for yourself.Messy image showing a plethora of screenshots of reposts and stolen work from the account
[Incident 3] ㅤ
After informing this to the server, my dear friend Guest789 figured out it was @bensupergamer4221 upon comparing the names of both accounts, I also found a post from the Imgflip account, which is a SCREENSHOT of a comment section on the site. And after going to the Sticknodes.com account and clicking on “Favorites”, the same exact post is there.TLDR; He posted a screenshot of the comments on his sticknodes.com post to Imgflip, showing that he liked the comments, revealing that he is the same person.
Left: IMGFLIP post of screenshot/ Right: Original Sticknodes.com Post
ㅤ
So what am I trying to say? I politely ask that YOU, @bensupergamer4221 cease claiming and using other people’s work without permission, and delete every post that contains stolen artwork or figures, which you claim are yours, but are in fact, not.I do not wish to start a problem, so do not harass this user, I am just coming forth to explain the situation, and how this guy, who’s been stealing work from others for almost a year (or more, I didn’t look all the way through), is still active.
This post was brought to you by the Stick News Network, sponsored by Warlock Imperium.
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Image made by Humble Damien, group photo of those apart of the investigation:

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Replying to:
It took 12 men to bring down this monster. What a beast of a man. 😔
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We know, Benjamin. Good job everyone involved, we exposed him.
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Damn, people put in the effort to bust this guy and we actually made something enough to publicly call him out, good job Stick Nodes, not often we can all work together to do something so elaborate and obscure to initially get involved with.
I’m willing to be this guy is Radon, I don’t know why I just have a feeling, could be wrong I haven’t heard from or about Radon in probably over a year or two by now.
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Radon did try to join Scout’s server before like 2 months ago (which was new at the time) so he is still around and lurking, so maybe
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My little troop did radón alone-
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You did Radon?
I don’t know what you mean by did radon?
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whos radon
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Wait- I feel like this is some sort of Joe mama esque joke..
Have I been fooled.. oh no.
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noi genuinely dont know who is he
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Replying to:
Oh..
Radon is.. actually you know I kinda forgot myself lol.
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Ladies and gentlemen, we got him
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I didn’t know of this until five minutes ago, but I’m proud of the community
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Replying to:
My sentiments exactly
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its one thing to use others ocs for fanart and like “hey i did this of your charactr” but to claim that its yours when it isnt is stupid
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He deleted his imgflip account, lol
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We know
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Not really
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Yo @ralph I think my submission broke lol
I got the email saying my movieclip submission was uploaded, but whenever I click on the link to the figure page, it sends me to a 404 page, so idk if the email was sent by mistake or if the figure got deleted after being uploaded je4vj2onsns
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Replying to comment by:
Congratulations dude!
Youre one of the few users here I actually respect, and I\’m glad to see you come this far, I hope for the best with all of your upcoming plans and wish you well moving forward, also thanks for just being a cool user in general, happy five years!
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?
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Omg hi demonbae!!!
Hope you\’re doing well, love you <3
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Tbh, this community has been way worse, It feels a lot more tame than before, besides the occasional child wanting to get bullied, its pretty chill. We\’re even getting some new users that aren\’t that bad, like Manny.
Actually on second thought I retract that last statment-
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Replying to comment by:
I mean, there are lots of methods and uses when working with the camera, idk what you\’re asking for exactly, but here are a few I use.
Transitions: A cool little trick I use to make camera cuts look less sudden, is make the camera scroll in one direction, have it cut off midway, then ease it out after the scene changes, so it looks like a smooth transition.
Tracking: As seen above, you can emphasize movement by moving the camera along with the character, or moving the camera to where the character is looking, mainly for easy-viewing or to put emphasis on a characters actions.
Auto-Camera: There\’s a feature that allows you to make the camera scroll without manually easing it yourself, this can be used to make the camera follow along when a character moves from one point to another. For example, if you were to animate a character running across a plane, but instead of running out of frame, you can animate them running to their destination, and then add the auto camera, letting it automatically ease the camera in and out.
These are some of the more useful methods I use, but of course there are many more things you can do, like parallax, field of depth, and all that other stuff, but I suggest looking up tutorials for that kind of stuff iehdisisje
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Mildly Important UpdateSo uhh, HIII! time for me to rant about something for a few paragraphs; a little late to be posting but whatever-
First off, the new Bootlegged episode is nearing completion, and I have now learned to make a script before doing anything because just drawing out stuff and making a “storyboard” (hideous stickfigure sketches of scenes) isn’t gonna work well anymore wisguzhwbsj.
I will be MUCH more productive with the next episode, aiming to make a bit longer since this one looks like its gonna be around 7 or so minutes long. Of course, after I finish, I’m gonna take a break from animating and sticknodes all together cause man these past three months have been a bit stressful, though not anything that I can’t handle, as I’ve recently learned how to manage my time. I don’t know when it’ll come out, but I REALLY want to get it out in the first 10 days of October, as my birthday is coming up and I kinda don’t want to do anything during that time lol. My only problem is all the little details that probably nobody cares about in the project set me back, but since I just wanna finish at this point, I’m worrying about just making it.. not underwhelming-
Because a 7 minute (or so) animation that took 3 months to make kinda sounds like I didn’t do anything a lot of those days, especially me learning how to animate with easier methods to avoid having to spend so much time on scenes that aren’t that important, but are still as good quality as the rest of the video.ANYWAYS, I think I’ve said enough, I’m happy with the work I’ve done so far, and just want to experiment more with my animating abilities, and also brining life to my characters. All I’m hoping is that it turns out well, and is at least enjoyable to watch, even then, I’ll still be glad to just finish it, since I’m constantly improving, so not everything will be the same so, yeah.
OK UHHHHH, I’ve been so impatient, and want to show you everything I’ve done so far but then that would ruin the whole thing so, here’s a little zoomed-in snippet of the fourth export for reading the whole way through; Thank you all for your support, I wouldn’t have aimed to finish it without it. See you soon!
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Replying to:
KAPWING
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semi unrelated but,
question
do you. have tips for using camera to your advantage, and i mean like the camera tool
ive been wanting to make soome kinda fighting anim, but im not good with using the camera to my advantage
i guess itll come with practice but whats some tips if you dont mind
also very nice anim
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Replying to:
Now i dont animate fight scenes as much but i think it’ll help if you have the camera follow one of the limbs of the fighters, mainly their head or their body.
Would explain more but im terrible at explaining, I’ll just hope you understand with the sentence i said above.
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Replying to:
I mean, there are lots of methods and uses when working with the camera, idk what you’re asking for exactly, but here are a few I use.
Transitions: A cool little trick I use to make camera cuts look less sudden, is make the camera scroll in one direction, have it cut off midway, then ease it out after the scene changes, so it looks like a smooth transition.
Tracking: As seen above, you can emphasize movement by moving the camera along with the character, or moving the camera to where the character is looking, mainly for easy-viewing or to put emphasis on a characters actions.
Auto-Camera: There’s a feature that allows you to make the camera scroll without manually easing it yourself, this can be used to make the camera follow along when a character moves from one point to another. For example, if you were to animate a character running across a plane, but instead of running out of frame, you can animate them running to their destination, and then add the auto camera, letting it automatically ease the camera in and out.
These are some of the more useful methods I use, but of course there are many more things you can do, like parallax, field of depth, and all that other stuff, but I suggest looking up tutorials for that kind of stuff iehdisisje
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