@mannyanims
Joined on August 28th, 2022, this user has been a member for 1,415 days and is the 185,959th person to register an account.
Has 15 submissions, the first one uploaded on August 31st, 2022 and the most recent on February 28th, 2026.
Of those, 0 have been featured and 2 have won Users' Choice.
On average, each submission earns 943 downloads.
In total, they have been download 14,154 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 33 stickfigures.
On average, when this user rates stickfigures, they are 62% positive.
Also, they are typically 100% positive when rating animation spotlights.
Has made 175 comments on non-activity pages of the site. Alternatively, this user has made 17,015 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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EOwner
Manny’s MancaveOwner
Manny’s Daily QuestionsOwner
SN RPGOwner
Concours d’art de Boi Zinger 2023(Boi Zingers art competition 2023)Owner
Kightman joinOwner
HTML TestingOwner
Manny’s Asylum of Top HatsSticknodesOwner
April 7th’s Site LogOwner
Interview with HayatoOwner
Sticknodes Site Log TestingOwner
Sticknodian Minecraft ServerOwner
HOwner
Dojo DuelOwner
WiiOwner
MannyHaterGroupOwner
20/20 visionOwner
Super Secret SauceOwner
Unpopular Opinions!Owner
The Vr Fanaticism!Owner
Undertale CommunityOwner
DWD Private Chatadmin
Days Without Dramaadmin
🪵 Site Log | Staff Chat 🪵admin
🗓️ SN – Site Log 2024 🗓️admin
Talking/Chat (New)admin
Stick Nodes Wiki Communityadmin
Chyll & Manny’s Chatadmin
r/Bossfight sticknodesadmin
SILLY SMP: PUBLIC SERVERmod
The Internetmod
The sticknodes empire (TSE)mod
Macaroni Saladmod
Concours d’art de Boi Zinger 2023(Boi Zingers art competition 2023)mod
Sticknodes Kaijus Seriesmod
Nodian Newsmod
The Anti-Fedora Task Force (now targeting Ralph)mod
MPA Group (Back Open)mod
The duck Godmod
🗓️ SN - Site Log 2023 🗓️mod
Warlock Imperiummod
My Dojomod
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A link to a private video
You monster
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Oh, cool
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I was joking, please repost the animation so Ralph could see it, you aren’t going to get banned and the inclusion of heavy dialogue doesn’t mean it will instantly get declined. I was just joking around since you said “Too much dialogue tho”
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He has Chlorotrichosis
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Played Gorilla tag with Dodo
He sounds exactly like I expected a dodo bird sporting a top hat would sound like
He taught me the basics, such as wall climbing and how to access the shop, but we spent most of our time in the labyrinth trying to get the secret tiny mode
The game is very fun and I recommend it to anyone who has a vr headset, the physics are spot on and it’s very fun to just parkour around. It’s free on oculus platforms but paid on steam.
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It’s been a while since I played that game. If I plug in my Oculus maybe we could play at some point.
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Oh, cool
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What would you say to 9:00 P.M. EST tomorrow?
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That’s a perfect time
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Alright, sounds good 👍🏻
What’s the room code going to be?-
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(Sorry for pinging AND replying but I need to make sure you get the email notification so you see this)
Could we reschedule this a bit earlier, like to 7:25 CST (an hour later for you)
Also the code would be MannyAnims (if it works as a code, idk much about the requirements for a code)
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Sure, see you in a minute 👍🏻
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Wait, what happened?
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We could play at 9:00 CST, my brother was getting on but he is getting off at the original time you wanted to play
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Alright then, sounds good. See you then.
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OH SHIT I MEANT 8:00 CST
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Ayeeee I have and quest 2 think you would mind if I could join
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Sure
Code: MANNYANIMS
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Sorry bro, I’ll join now
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Alr but ummm can we join up tomorrow cause I’m somewhere away from my quest 2 ik I’m stupid…
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K 👍
Sorry about the past argument
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It’s ok
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I just thought it’d be easier when tracing sprites.
Which I now realize will be irrelevant when the sprite update arrives
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I already did and he just said this
“ Imagine that you have zero cookies and you split them evenly among zero friends. How many cookies does each person get? See? It doesn’t make sense. And Cookie Monster is sad that there are no cookies, and you are sad that you have no friends.”
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I stared at this image for 2 minutes before figuring out what was wrong with it
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Why do you have such a big ego, Willow?
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Then*
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I have an idea
What if in open nodes, once you start working on it again, you add an option to have a grid overlay. With that grid, you can use the arrow keys or the mouse to navigate around it, and you are able to select a part of the grid using a key or a mouse click. Depending on the segment you had selected, it creates that segment, and you are able to move to another part of the grid, and the segment starts to expand to that part.
For example, I turn on the grid overlay. I select a part of the grid, it then places down a rounded segment, for example. I move down 2 parts of the grid, and then select the part my selector is on. The segment increases its length downward to the part I selected. The same with other directions. I got this idea for the CabriJr segment placement.
With other segments it would do the same.
TLDR; Add a grid overlay option that replicates the dragging node placement we are used to except in grid form, similar to the grid segment system with Calbri Jr on the TI calculators
I could take screenshots from the Calbri JR app if you are still confused as to what I am talking about
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butt why
using arrows to navigate segment lengths around a grid seems, primitive and gay, i think those are the technical terms
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I just thought it’d be easier when tracing sprites.
Which I now realize will be irrelevant when the sprite update arrives
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I 100% want to add full “keyboard only” support for people who don’t feel like using their mouse. Also, I want to give the user more precise control over position, scale, and rotation.
So while I don’t know if the system you described will exactly be part of the system I end up creating, grid based editing modes are definitely something I want to do.
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I’m gonna have to disagree with this one
I mean HOW are you going to animate properly if you don’t know the keys? (I mean yeah were gonna get used to it but that’s just pure laziness and animators don’t get laz- Zzz)-
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Open nodes isn’t for animation, it’s for node creation, and also the full keyboard mode will be optional, since he said you are going to be able to use your mouse.
Besides it’s just like every other app, you are supposed to learn the controls. There is no way to get around that
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what ralph should add tho
I S S T I C K N O D E S A R R O W K E Y S for node creation
literally its annoying when i have to move manually so i need arrow keys for creating stick figures-
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That’s not related to open nodes though, open nodes is an entirely different app than Sticknodes, so you might want to put that in the update suggestions group
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I might have to start prefixing any Open Nodes discussion with a disclaimer so people don’t think I’m talking about Stick Nodes
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I think it’s a brand of ketchup
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you JUST said this
Also, it’s a helmet. What do you mean don’t let it go to your head?
Demonbot isn’t making sense
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Ew
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Most likely at 7 CST, if not than tomorrow
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oh lol, just registered so i’m new to this. i reposted it tho
Glad to hear it, and welcome to the site!